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I've been off for a while. but want to add to this discussion here. I've also tried boxing act 3 with monks. With limited control, you just have to kill quickly. Your gear is pretty good already. 40k damage is needed IMO. I only boxed 2 as it needs finer control and monk (dex) gear is very expensive. My general strategy is:
1. if range/runners, just sit on it , spam, with thundering fist teleport, 1100 LOH + 70 life per spirit spent, I can normally survive enough to kill it.
2. if melee, tank it if I can, if I cannot, I kite with CDs (only fight them when my CDs are ready). I use dashing strike to get out.
Elite skills:
1. the killer for monk is: wall (definitely skip) /jail (maybe kite a bit with serenity) /freeze (doable with kiting) + arcane + desecration, I recommend skip. this is just flat out not worth it. To your point, I think with 4, there are just too much stuff added (x 4 freeze , x4 desecration, x4 arcane). Your added damage is offset by added HP by the mob. The added stuff on the ground WILL instantly kill you.
2. molten also hurts a lot , but with enough resist 1500 buffed and LOH + LPS, you should be able to stand in it.
3. other skills: shielding, invulnerable minions, etc I find those manageable with enough LOH and LPS. and rotate heals + serenity.
all in all, it is a bit of challenge. and I don't see it can go smooth unless you have a 10 billion gold budget per monk.
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also to add to the barb video. I play barb solo as my main. BARB right now is totally broken.
far far OP than anything else, the only thing comes close is the wizard crit + twister + nova chain stun build.
2 things made barb OP:
1. the 4 Tornado on the ground have insane LOH %. With 1100, and 1.8 attack speed, you can regain HP back so fast it is not even funny.
2. Wrath of Berserker is immue to all CC, double - triple your damage , and can be infinitely extended with Battle Rage (crit to add fury , gain fury to extend WOB duration).
THe only thing is Barb's WW spin need some control so it is not easy to box. and the above 2 things are heavily rumored to be nerfed.
Last edited by MiRai : 07-06-2012 at 11:14 PM
Reason: Merged
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