Which step and or which action in Activate Maps turns off my AdvControl mapset.
I moved my activate maps mapped key to AdvControl Mapset
I dont see any actions that turn it off in there.
I made some drastic changes to the architecture because the control and general mapsets were getting too long.
My intent was to organize like items in like mapsets.
The character set i was using to test the system wasnt assined the control mapset. so every time i used the off/on map key i got no response. its sorta working now.
edit: or rather moving to the next bug.
Lax I love it when you give me that rake the chalkboard feeling.
oh man! you did it! you did it didn't you? you divided by zero.
translated:
only turn off keymaps that will interfere when you want to your type something.
new questions raised by this statement:
a.what are the consequences if every window is executing every class specific mapped key.
1. a jam? desired action not done?
b. what are the consequences of class specific key maps having hotkeys.
1. if their targets are pointing to the proper class wont that be fine? or are we talking about switching specs?
changing a blizzard keybind is another valid reason for turnning off every single hotkey containing keymap though.. not just the ones you need to type/chat
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