It does exactly the same as when you hold down any movement key. So, when you hold down "W" (ignoring ISBoxer for now) your character moves forward as long as you keep "W" held down. However, if you press "1" (again ignoring ISBoxer) it will only fire off the ability once, either on key press or key release, depending on how the game is coded (normally release).
The default mode for ISBoxer is to treat all Mapped Keys like a "1", activating on either press or release (or even press and release). However, to enable movement keys to work properly when activated through ISBoxer you need to use the Hold option which gives you the behaviour you expect from movement keys (your character continues to move while the key is held down).
Note: this is not a way to enable auto-fire using ISBoxer and you can't use it to do that because games interpret movement keys differently.
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