Not many classes are getting MORE aoe cc than they had before. You are forgetting that so many of these baseline spec talents are going into the talent tree for all specs instead.
The only class i see getting even more AOE cc than they had before is warriors, druids and hunters. Mages only had ROF before as AOE CC... and paladins didn't even have AOE cc, but in 5's with dot cleaves AOE blind isn't going to do much.
Some of these choices are same tier as well IIRC.
Like right now you can have
Fire mage (dragon breath, nova, ring of frost)
Spriest/disc priest (aoe fear)
Warlock (AOE fear)
Druid/boomkin (no aoe, aoe silence)
Paladin/Shaman (no aoe)
So they gain...
Mage: Nothing
Spriest: Nothing
Warlock: Nothing (choose between aoe fear and aoe stun)
Druid: Gain aoe roots/knockback (use to be baseline for boomkin) and disorient (breaks on damage IIRC)/stall you from getting on them
Paladin: Gain aoe blind but thats useless for a dot cleave, so it would be a 3 second throwdown glyphed.
Shaman gains no AOE cc.
Warriors gain the most: AOE throwdown, AOE stun, and still have their AOE fear.
So i mean in general there isn't a whole lot new to the fight, maybe 2-3 seconds more of not fighting if that due to DRs, and deathknights and shaman can either get out of most of it or negate it completely with totem that absorbs it. Paladins can get themselves out of roots/slows etc... Not much is going to be effected really, sure there might be another clutch thing something can do. But we can make comps that abuse some of these abilities as well.
EX: AOE death grip > AOE stun > AOE throwdown > Single target split silences.
Last edited by Shodokan : 06-01-2012 at 12:00 PM
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I look at it as specs that didnt have access to aoe cc or spammable cc now have access to it where before they didnt. Resto shamans with earthgrab(30 sec), holy pally with aoe blind and spammable repentance, resto druids get a multitude of cc and priest with their aoe rooting(30 sec) and aoe fear.
It will be an annoyance but nothing more. A good portion of dk damage is from range so the "you are stuck" things don't matter AS much.
5's has always been a broken CC fest though, this should come as no surprise, a lot of these things DR though as like i said... annoyance? Yes. Game breaking? Prob not.
THE reason it is a big deal if you wanna play it that way, our healers can no longer spam dispel things off of us.
Last edited by Shodokan : 06-01-2012 at 12:09 PM
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Who at Blizz thought that these additions were a good idea? NO ONE likes being instagibbed and not being able to do a thing about it. Losing control of your character is incredibly frustrating, and dying without having a single opportunity to avoid it is infuriating. Here's hoping they make some major changes, otherwise PvP is just going to be a giant clusterfuck of AoE CC.
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