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Any way around auto follow breaking?
I used mosg's setup and videos as a guide to learn how to set up my characters, took me a few days but Its great now and I have even gone a little further with the customization of it now, I will make a thread later explaining my setup. For now just wanted to make sure I hadn't missed something with auto-follow. Every time my guys use an ability it breaks follow, all I have to do is tap "F" and its back on, its a fast key to tap, mosg has it that way and If someone was watching they wouldnt really know follow was being broken. Is there a way though to prevent it from breaking at least with instant abilities and abilities that can be cast on the move?
I tried to set up an auto follow in all different combiations in the steps of one of my instant cast powers so that the one button would /assist, /2->all, then /follow again with the one button, never really worked though.
Thanks
Viryll
V'ryll
Vir'yll
Viry'l
fatman server
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I would love to know if there is a solution for this as well. I am two boxing and have the follow key bound to the ./Del on my num pad as I use 1-0 on the num pad for abilities, so I can just tap it and get everyone moving easily. BUT, follow not breaking would be awesome for those groups that are just a little spread out.
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Last edited by Sin Saint : 05-10-2012 at 04:42 PM
Reason: lol missed the SWTOR part, should wear my glasses I guess
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Member
First, Jamba is a WoW exclusive addon, so... no. Thats not gonna work for that.
As for the auto follow break and refollow afterwards... Sorry, the game currently doesnt have a "Smart Follow" mechanic. Youre doing it right, by pressing what you need, (which breaks follow), then re-following manually.
The reason being is, you must always target a party member, then use the follow command.
what you *CAN* do, is to put the "Follow Me" keymap in your regular dps rotation. It will definitely follow your toons after you press your instant spells, but is also just as likely to break your channeled abilities.
IF Bioware ever puts in macro system and or adds script to allow users to getinto /combat mode ON and /combat mode OFF, THEN it could easily be done, when you exit combat.
...Until then. sorry. Mosg's setup is still the best.
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