Quote Originally Posted by JackBurton View Post
if you run a keymap step that has multple operations could the mixed keypresses bleed over into each other and cause problems?.

For example a common one that assists and then fires an ability.
asisst uses the backspace keycombo.
lets say mage uses alt.ctrl.shift 1 for its dps ability
and a dk uses alt.ctrl 1 for its dps ability

is there any chance that the mages keycombo can prevent the dk from firing off his dps ability because the mage ability is jaming?

backspace is transmitted so they can all assist
mage is yellijng alt.shift.ctrl 1
dk is listening for alt.shift 1 but cant hear it because all he hears is alt.shift.ctrl 1.
The Mage and the DK have no chance of getting mixed signals. A small piece of software called a keymapper runs for each of your Character Slots. Each of these keymappers keeps its own state and is therefore independent of the other keymappers. They can send messages to each other though. When you have a Mapped Key with either multiple Actions with different Targets or even a single Action with a Target that includes multiple Characters, only the keymappers of the appropriate Character Slots receive instructions and those instructions do not include any instructions for the other keymappers.

Note: the above may not be technically correct (I don't have access to the code) but is probably close.