Ualaa,

I gave that a go but the same problem with drift in that one happens in all the others.

Basically, if I let my finger off the modifier at any point before the movement key, my characters will continue moving until I press that modifier again and repeat the same keystroke to trigger the in-game 'on release' notification.

Incredibly annoying in high paced fights. I'm still looking for movement alternatives.

Is there a way you can eliminate the aforementioned drift using this method?