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  1. #1

    Default End Time group comp?

    Ok so I've raised my blood pressure quite a bit (with IE9, IsBoxer and WoW lately).

    I've been attempting to 5 box the heroic End Time dungeons with little success. My character comp is:

    Blood DK
    3* MM Hunter
    Resto Shaman


    This group seems solid but has so much trouble in these dungeons. In summary, here are my woes.

    1. Shaman. Shaman all day and all night. Always out of sync because of that stupid issue with the 'Face Target' macro I wrote in. It's supposed to halt them and make them all use the focusing lens to turn at the same time. Problem? The shaman refuses to do it when I'm spamming the mouse wheel. I have to wait a good heartbeat before the action will register across the board. Otherwise one does it and the other won't. In the heat of a 5 man run this is without a doubt the most frustrating thing I've seen multiboxing.

    2. Hunter DPS. Do they swing a lot? I cannot get them over 11k on Azshara's lackeys in Well of Eternity. They seem to do ok killing the puppet hands and killing in general but it seems too slow. Shouldn't it be more like 15k? None of them are under 370 ilvl. I really don't get it.

    Here is my spammable:

    Code:
    /castsequence reset=target Hunter's Mark, null
    /castsequence reset=target/15 Serpent Sting, null
    /castsequence Steady Shot,Steady Shot,Arcane Shot
    /cast !Aimed Shot
    /cast !Chimera Shot
    /cast !Focus Fire
    /cast !Kill Shot 
    /cast !Rapid Fire
    3. I can drop the hunters, which I've done routinely (dropped one and added warrior back in the comp) but End Time has these retarded encounters that make a group comp impossible to run with. Thinking my melee CTM here against Sylvannas.

    Anyone have any input here? Should I ditch the shaman for a holy paladin? I can also replace all 3 hunters with a lock, a mage and a priest. Would it be preferable to what I have now?

  2. #2
    Member JohnGabriel's Avatar
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    You dont need a Face Target macro, just Interact with Target. You can two-step it I believe as well so have first step Interact with Target to have them face the mob and 2nd step takes a step back.

    I think your problem is a gear problem, once your dps is doing 20k+ you can get through them. I run those dungeons on my team and seldom wipe at all anymore, they are all around 383+ iLevel.

  3. #3

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    Quote Originally Posted by JohnGabriel View Post
    You dont need a Face Target macro, just Interact with Target. You can two-step it I believe as well so have first step Interact with Target to have them face the mob and 2nd step takes a step back.

    I think your problem is a gear problem, once your dps is doing 20k+ you can get through them. I run those dungeons on my team and seldom wipe at all anymore, they are all around 383+ iLevel.
    Hunters still have the IWT problem where at 180 angle they will not turn to face the target while in combat. I've yet to see a better workaround for this than the focus lens.

    It's odd they do 20k dps on the raid dummy but absolute crap on some other fights. I think I know why though. Fights like Peroth'Arn mean sometimes you pull them too close and they switch from range to melee, severely reducing their dps. Probably the same is true on Queen when a puppet gets close which they often do in melee terms.

    That's one of the best things about casters. Even if something gets in melee range they will cast. Not so with hunters unfortunately.

  4. #4

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    For some reason your macros look terrible to me. I'm not currently at the home or I would provide a more insightful reply. Ill probably add one later.

    Have you considered survival? My hunter did 9-12k in 85 quest greens.
    EVE Online Get Ships. Train Skills.

  5. #5

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    The macro I wouldn't suspect to be the problem but linked it just in case.

    The primary cause I suspect is due to the fight mechanics negating the hunter range attacks. If something gets next to your hunters for a long period of time it may as well be gg.

    The macro itself has been tested on the raid dummy with all the hunters putting out 20kdps on the dummy, totems provided.


    Now that I think on it, I used to use a disengage -> IWT setup on the fly so they'd disengage from melee and reset to proper range distance. I don't use it in 5 mans for obvious reasons.

  6. #6

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    Check this forum out I posted how to beat each boss and each HoT instance.

    http://www.dual-boxing.com/threads/4...light=End-Time

  7. #7

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    Quote Originally Posted by traedoril View Post
    Check this forum out I posted how to beat each boss and each HoT instance.

    http://www.dual-boxing.com/threads/4...light=End-Time

    Hey, thanks for that.

    I should be clear that I've already cleared all 3 of them boxing so it's doable. It just seems this comp has a rough time of it. Well, all my preferable comps anyways =(


    My own strat for doing Baine for instance is much different than most other multiboxers. I pull him to the middle left platform (if facing him at the start on the far platform). I then position all my range all around so I can 1) easily see totems and 2) easily handle healing one toon instead of 4. I keep my shaman right next to the tank at all times just for jesus totem.

    Where I run into problems ultimately is the positioning of my hunters which is far more difficult than it seems from the perspective of a mage/lock team. Reason being you cannot just IWT to face the target. It gets messy after that. Hence why I prefer a surround rather than a cluster.

  8. #8

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    Crap... I just had an epiphany..

    I could change the IWT FTL assist macro to a IWT / 'follow me' hybrid. Then change the macro startups to something like:

    /focus [harm, exists]
    /castsequence [@focus] reset=target Hunter's Mark, null
    /castsequence [@focus] reset=target/15 Serpent Sting, null
    /castsequence [@focus] Steady Shot,Steady Shot,Arcane Shot
    /cast [@focus]!Aimed Shot
    /cast [@focus]!Chimera Shot
    /cast [@focus]!Focus Fire
    /cast [@focus]!Kill Shot
    /cast [@focus]!Rapid Fire




    I believe that will set the focus in the right condition and then only direct its attacks against that target even if you issued a follow me followed by a IWT press.


    No game up yet to test it. Definitely over the default char limit so will need an addon in game or isboxer addition.

  9. #9

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    Do you have movement keys that only broadcast to your alts? I find them invaluable.
    EVE Online Get Ships. Train Skills.

  10. #10

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    Quote Originally Posted by EaTCarbS View Post
    Do you have movement keys that only broadcast to your alts? I find them invaluable.

    I'm left handed so no. I don't have the keys available on the right side of the keyboard to pull that off.

    What I have is an alt + arrow key, with arrow key being default for the jamba master.

    It works sometimes but this keyboard has LONG modifier keys. Meaning the time it takes to register them from a full click can be a bad thing. This is really what sets the G510 apart from the Razer Lycossa. It's just not as geared towards real gamers the same way. Unfortunately, the Lycossa's button texture was not made for gamers either. So yeah. I'll settle on the G510 for now as changing my input hardware again is just asking for hard-wired frustration.

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