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  1. #1

    Default if you had to make 2 x5 groups with all classes, how would you do it?

    Basically you want to level each class to 85, in 2 groups of 5, how would you compose your teams, including roles? Levelling entirely through dungeons.

    e.g. pally tank, rogue, warrior, dk, priest healer /// druid tank, hunter, mage, lock, resto shaman

    And if possible motivate why.

    cheers
    z
    Everything that is fun in life is either bad for your health, immoral or illegal!

  2. #2
    Rated Arena Member
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    Default

    http://raidcomp.mmo-champion.com/?c=...00000000000000

    2x Pala tank for easy tanking (special keybind to screenswop between tanks only)
    3x Healers disc priest for raidbubble and dps assist, resto sham for totems, resto druid for buff / raidhealing + panic heal
    5x DPS 2x physical 3x magic - 2x hunters 1survival 1beastmaster, ele sham, firemage/arcanemage destruction warlock

    Controle your tank+healer group on IJKL/movements (UOP7890) Keybinds +(screenswop) (each toon strafe keys) F6 F7 F8 F9 F10 (modified altGr)
    Controle ur DPS group on WASD/movements (QERF12345) Keybinds (each toon strafe keys) F1 F2 F3 F4 F5 (modified Alt)

    This group with allow you easy tanking, easy spreding, perhaps use S and K "which is the backpeddel key for each group" as a spreed out key, stable neverending dps and all raidbuffs/disspells.

    Numpad - 0 Maintank , Offtank 1 2 3 Healers 45678 (Dps) as fast disspell keys (this is tricky) but an idea


    As for leveling ----
    I would go in two groups "not in raid" put a hunter in each group and play from the hunter from each group, in that way I would complete the quest on group1 first, then repeat it on group2 by swopping hunter previews, I would skip all loot quests and only do slay quests. And most likely get boosted to level 60+
    Last edited by Selz : 03-27-2012 at 03:00 PM

  3. #3
    Member Ughmahedhurtz's Avatar
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    Default

    Take this with a grain of salt as I've not been back into WoW for very long.

    I'd focus on making sure the debuffs and buffs complemented each other. So, group 1 (physical dps) = druid tank, warrior, rogue, hunter and probably use the resto shaman in this group. Second group (magic dps) would be DK tank, mage, lock, shadow priest and pally healer. I'd also do it this way to put all my melee DPS in one group to simplify IWT management and slightly easier-to-predict movement requirements. Might switch the resto sham and holy pally depending on how well they heal on the move and possibly to have the holy paladin doing things in melee range, which might help certain fights where you basically run all over the place.

    Also, 5.0 will probably shake things up enough to require a refactoring of synergy.
    Last edited by Ughmahedhurtz : 03-27-2012 at 02:58 PM
    Now playing: WoW (Garona)

  4. #4

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    @ughma

    some genuine points to take into consideration. I was basically looking for some other opinions, because for MoP I want to account change all my 'main toons' to my other accounts, so I can level/gear up 2x teams quickly, then transfer them all back to my main account. This will save me lots of trouble of levelling up individual classes, while I'll have each class at the cap on my main account (after a patch/xpac I play mainly solo anyways).

    The armor type is also something to consider I realize now.

    @ selz
    cheers for input, but that all doesn't make much sense to me
    Everything that is fun in life is either bad for your health, immoral or illegal!

  5. #5

    Default

    I actually have this.

    Team 1:

    Prot Warrior, Disc Priest, Boomkin, Rogue, Hunter

    Team 2:

    Blood DK, Resto Sham, Ret pally, Destro Lock, Arcane Mage

  6. #6

    Default

    Aren't Rets kinda hard to multibox right now?

  7. #7

    Default

    Extremely

  8. #8

    Default

    Just wondering if the two people in this thread who were trying to level 10 different classes in 2x5 groups are still doing it. How is it working out?

  9. #9

    Default

    Quote Originally Posted by Pazgaz View Post
    Aren't Rets kinda hard to multibox right now?
    Anyone looked much how they play in MoP and whether they'll be feasible to multibox 4x, maybe not as easy as the end of wrath, but doable?

    I haven't had a chance to check out rets in mop yet. I played my dk in the beta :/

  10. #10

    Default

    I'd do a melee group, and a ranged group.
    Melee would be DK tank, warrior, rogue, feral druid, shaman healing.
    Second group would be pally tank, mage, lock, hunter, disc priest healing.

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