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    Do you guys think that since most of our dmg are from fire school, that the rate we get stacks on our shield will actually be slower? Cus as of right now, you hardly ever get stacks on your shield, and if you do, it only hits for like 10-15 k

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    Quote Originally Posted by Nikita View Post
    Do you guys think that since most of our dmg are from fire school, that the rate we get stacks on our shield will actually be slower? Cus as of right now, you hardly ever get stacks on your shield, and if you do, it only hits for like 10-15 k
    I think stacks will come most from CL hits on multiple targets, or from the PVP set bonus. I personally, haven't been using earth shock, much at all since it seems more valuable to get another FS rolling for lava surge procs. I was rolling around today playing a bit, and found that I was hardly touching my lightning spells, between talents, totems and fire spells I was keeping a good rotation going.

    Telluric Current is going to solve any mana issues we've ever had if it stays in the form it's in.
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    Rated Arena Member Kruschpakx4's Avatar
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    Quote Originally Posted by Alemi View Post
    Telluric Current is going to solve any mana issues we've ever had if it stays in the form it's in.
    at 87 (itemlevel 391) lb does about 17k damage - 30% from glyph = 11,9k, then you got another 30% (or more) from resilience = 8,33k damage and from that number you gain 50% of your mana back = 4,165k and lb costs 2272 so we gain 1893 mana (160k mana pool) thats 1,183125% of our entire mana pool

    in the best case scenario, with elemental focus and a critical strike you gain almost 10k mana back, thats 6,25% of our mana pool aka a chainlight or almost a healing surge

    then they changed elemental oath to 5% haste so I'm only having 11,8% crit now, so about one of ten lightningbolts will crit

    and on top of that your not doing that much damage by spamming 8k lightning bolts in pvp

    not sure if thats worth a glyph spot

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    Quote Originally Posted by Kruschpakx4 View Post
    at 87 (itemlevel 391) lb does about 17k damage - 30% from glyph = 11,9k, then you got another 30% (or more) from resilience = 8,33k damage and from that number you gain 50% of your mana back = 4,165k and lb costs 2272 so we gain 1893 mana (160k mana pool) thats 1,183125% of our entire mana pool

    in the best case scenario, with elemental focus and a critical strike you gain almost 10k mana back, thats 6,25% of our mana pool aka a chainlight or almost a healing surge

    then they changed elemental oath to 5% haste so I'm only having 11,8% crit now, so about one of ten lightningbolts will crit

    and on top of that your not doing that much damage by spamming 8k lightning bolts in pvp

    not sure if thats worth a glyph spot
    Unless there's a massive change to the way that elemental gains mana from fire spells or the numbers get tuned more clearly at 90, I really fail to see a way we're not going to have the glaring mana issues we had at the start of Cataclysm. Lightning bolt spam hasn't been a real effective way to deal damage since BC anyway... I'll take 1% net mana gain (and a "mana free" spell) over an empty mana pool anyday.

    At 90, you'll have the potential also be doing 25% more damage with LB anyway to offset the damage reduction with the UE talent. Hopefully we'll be looking at an 88-89 level cap soon so we can see how ele scales.
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    Quote Originally Posted by Alemi View Post
    Unless there's a massive change to the way that elemental gains mana from fire spells or the numbers get tuned more clearly at 90, I really fail to see a way we're not going to have the glaring mana issues we had at the start of Cataclysm. Lightning bolt spam hasn't been a real effective way to deal damage since BC anyway... I'll take 1% net mana gain (and a "mana free" spell) over an empty mana pool anyday.

    At 90, you'll have the potential also be doing 25% more damage with LB anyway to offset the damage reduction with the UE talent. Hopefully we'll be looking at an 88-89 level cap soon so we can see how ele scales.
    It WILL be exactly the same as the start of cata. We will have mana issues until we get better gear. Just wait it out.
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    Quote Originally Posted by valkry View Post
    It WILL be exactly the same as the start of cata. We will have mana issues until we get better gear. Just wait it out.
    gear - intellect - has no impact on your mana pool size, so regardless if your naked or fully geared, the number doesnt change, so I guess it wont be that bad

    also thunderstorm regens 15% mana, heals are more effective, lava burst costs reduced by 35%, lava beam only costs 25% of chainlight and can trigger rolling thunder and we dont have to spend that much mana on totems anymore

    so rather than beeing afraid of running out of mana after 2 or 3 minutes, I'm more concerned about every warrior having dragon shout/shockwave/aoe silience, every mage having dragons breath, every warlock shadowfury ... guess dont have to continue that list, thats why I think sacraficing damage for mana regeneration isnt that useful in pvp then when you're getting ccd to hell especially in arenas

    by the way just realized lightning bolt hits harder than lava burst, guess they want to lower the number beacuse that instant from lava surge has no cooldown and is pretty op at the moment, but still hope remains for stormlash+lava burst/EB oneshots
    Last edited by Kruschpakx4 : 04-27-2012 at 07:35 AM

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