Close
Page 2 of 2 FirstFirst 1 2
Showing results 11 to 19 of 19
  1. #11

    Default

    Master strike. In step 2 I use a 3 second timer to turn the DPS key map back on for the toon that used the channeled ability.

  2. #12
    Member Norrin's Avatar
    Join Date
    Dec 2008
    Location
    In the middle of nowhere
    Posts
    207

    Default

    Someone else besides me used the little configuration tool. Nice.
    I have been toying with setting a step toggles the default combat on and off so that channeled abilities don't get interrupted, but that is way more work than I wanted to put in lately.
    Might just do that anyway.

  3. #13

    Default

    I love that program you made. It was always such a headache to try and figure that out just because I wanted to change one toon.

  4. #14

    Default

    Quote Originally Posted by Riiker View Post
    Master strike. In step 2 I use a 3 second timer to turn the DPS key map back on for the toon that used the channeled ability.
    You can turn a key off for a few seconds? How do you do that?

    I have my healing set up so when I mouse over my click bar, the assist function gets turned off, and then when I move my mouse away it turns it back on, but having a timer would be nice on these channeled abilities

  5. #15

    Default

    Quote Originally Posted by OldRod_KS View Post
    You can turn a key off for a few seconds? How do you do that?
    First you establish an action step that changes the state of that key map to off.
    Then you make a second step which changes the state back to on... but you click the little arrow down in the bottom right of the ISBoxer window to open the Action Timer Group window and make that particular step delay by the time you choose.

    I would just load up my setup and check it out. Until I post an actual guide, you can load my .xml file. All of my mapped keys have really detailed descriptions.

  6. #16

    Default

    Nice, I didnt know about that timer. But I wonder how you deal with the following situation:

    1. You are pushing the DPS button
    2. You want to use Masterstrike which is channeled for 3s
    3. Given you executed your DPS 0.5s ago, that means you have to wait at least 1s to execute Masterstrike (GCD) - but you are already hitting Masterstrike button
    4. Given you go on smashing the DPS button

    => Your Masterstrike will start 1s late, means it will be interrupted after 2s of channeling

    Or are you micromanaging that? You have 4 sentinels, so probably it is easier. But with mixed classes I cant imagine how I could handle it.

  7. #17

    Default

    The easiest way... Just keep clicking/ pushing the master strike button until it fires off. That way the timer will work correctly. I do stop spamming the DPS while I click my masterstrike. The longest that you are ever without spamming is .5 - 1 second which really isn't that long.

  8. #18

    Default

    Ok, the only problem there might be that it master strike button is spammed for too long and then you really might lose 1s. For example:

    1. master strike is channeled, button is spammed until master strike is channeled for already 0.8s
    2. DPS key is off for 0.8s too long, there is no GCD anymore after the channel, so these 0.8s are really lost

    Of course if one is skilled enough to stop spamming master strike button once animation started, not more than 0.1s will be lost. But with mixed classes it is harder again. I am just thinking from my own perspective, I would probably miss it too often in hectic situations and 0.8s is really a lot when it comes to e.g. HK-47 in false imperator

  9. #19

    Default

    I'm def open to ideas on how to improve it. I'm still new to MMOs and SWTOR so I'm just scratching the surface of what is possible I'm sure.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •