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6-box group comp help
Hey, I plan on starting to play again once EQ1 goes F2P, and I want to 6 box. I'll be playing on Luclin and am interested in doing endgame content, so my team must be viable endgame.
If at all possible I'd like to be able to breeze through early levels too..
Here's what I'm thinking so far.
CORE
SK (tanking / pulling)
cleric (healing)
mage ( malo / dps / offtank)
wizard ( dps / ports / succor )
options
enchanter (cc / crack / slows) || shaman ( buffs / slow / offheal )
Maybe Bard for more utility, or another ranged dps.
Any suggestions are welcome,
Thanks
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