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  1. #1

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    Nothing really works well these days to be honest. DKS cap out real fast unless you and your healer are incredibly skilled and your setup is perfect with ISBoxer.

    MoP ele shamans aren't really getting anything it seems nikita... I'm waiting for rets in MoP.
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  2. #2

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    Quote Originally Posted by Shodokan View Post
    Nothing really works well these days to be honest. DKS cap out real fast unless you and your healer are incredibly skilled and your setup is perfect with ISBoxer.

    MoP ele shamans aren't really getting anything it seems nikita... I'm waiting for rets in MoP.
    Shodokan, so rets seem to be strong again in MoP? How about DKs? I saw they get some really nice stuns or cc immunity.

  3. #3

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    I see ret/dk still being the best combo in Mop. With maybe ret/monk or monks in general taking over dks depending on what burst/defensive abilities they get. Ret/dk is alot of fun in 2s and is great practice for 3s, add another player playing a disc priest and its a really good comp, or add another ret either yours or another player and its a decent 3s comp. As long as they leave wog alone, I like rets/dks/monks.

  4. #4

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    Quote Originally Posted by Fat Tire View Post
    I see ret/dk still being the best combo in Mop. With maybe ret/monk or monks in general taking over dks depending on what burst/defensive abilities they get. Ret/dk is alot of fun in 2s and is great practice for 3s, add another player playing a disc priest and its a really good comp, or add another ret either yours or another player and its a decent 3s comp. As long as they leave wog alone, I like rets/dks/monks.
    Its changed to;
    Selfless healer = instant cast FoL after 2 judgements
    WOG has no cooldown anymore
    Easier to get holy power
    Rets also get absurd burst IMO with 5 TVs in a row while guardian is up, or the whole wings and infinite hammers.

    If that DK ability with 50% haste and chance to do 50,000 damage if your target is under 35% in 5 seconds... combined with the new healing abilities and such they are getting via talents. They look to be decently solid.
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  5. #5

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    For me alot of it has to do with how they scale melee down in MoP and I see the changes really hurting dks and rets most, but yes I look forward to the dks execute ability.

    "Melee Ability scaling across the board has been reduced by up to 50%. This means damage in PvP is not going to be frontloaded so much when melee classes connect, and staying in melee range of the target is going to be much more important since autoattack damage should take up a larger fraction of overall damage."

    Last edited by Fat Tire : 03-01-2012 at 11:26 AM

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