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  1. #1
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    Default ? about Blizzards network code.

    as in did they change something? For those who don't know, I box using a satellite modem, an old quad 4 phenom, an old 4350 Vid card, and 4 gig of ram, on my main system.

    For grins and giggles, and to touch base with my guildies since I took a week off from burnout, I figured I'd log in to 5 box, and run through the BC area on my DK's. I log right into SW, at peak time, and man, no lag, everything was running better, frame rates, ping times where around 1200 (this during a cloudy day no less.) So I have to ask, since I have changed nothing on my end, did WoW do a major change, or was this just a fluke? Has anyone heard of anything being changed server wise, as I must say, it was a most enjoyable experience.

    And heck, I just tore through Dungeons today, without any studdering. Took about 3 and a half hours to take them from 60ish to 70ish.

    Stephen
    "You cannot exaggerate about the Marines. They are convinced to the
    point of arrogance, that they are the most ferocious fighters on earth
    - and the amusing thing about it is that they are."- Father Kevin
    Keaney, Chaplain, Korean War

  2. #2
    Member JohnGabriel's Avatar
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    I definitely don't know for sure, but WoW has been losing customers lately with a blogging site estimating it at 300k subscribers a month. Maybe the reduced lag is just less people playing.

  3. #3

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    Quote Originally Posted by JohnGabriel View Post
    I definitely don't know for sure, but WoW has been losing customers lately with a blogging site estimating it at 300k subscribers a month. Maybe the reduced lag is just less people playing.
    Sometimes if you don't know the answer to something, you should keep your mouth shut.

    Hey.

    Hey.

    Hey.

    how about a bit of googling?

    http://us.battle.net/support/en/arti...t-optimization
    Hardware Lurker

  4. #4

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    Quote Originally Posted by Sajuuk View Post
    Sometimes if you don't know the answer to something, you should keep your mouth shut.

    Hey.

    Hey.

    Hey.

    how about a bit of googling?

    http://us.battle.net/support/en/arti...t-optimization
    So you're saying that reducing the size of the files on drive give better latency?
    .[I



  5. #5

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    Quote Originally Posted by Zub View Post
    So you're saying that reducing the size of the files on drive give better latency?
    I said nothing of the sort.
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  6. #6
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Sajuuk View Post
    Sometimes if you don't know the answer to something, you should keep your mouth shut.

    Hey.

    Hey.

    Hey.

    how about a bit of googling?

    http://us.battle.net/support/en/arti...t-optimization
    Quote Originally Posted by Zub View Post
    So you're saying that reducing the size of the files on drive give better latency?
    Quote Originally Posted by Sajuuk View Post
    I said nothing of the sort.
    So what exactly ARE you saying? Just so we're clear who you're calling out here and why, and what exactly you're contributing other than snarky, open-ended snipes that really don't back up your point (assuming you had one) and, in fact, make you sort of a hypocrite. Just sayin...
    Now playing: WoW (Garona)

  7. #7

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    Quote Originally Posted by Sajuuk View Post
    I said nothing of the sort.
    i only read the Blizz message sideways but it seems to say that it's cleaning disk files (basically just reorganizing the various patch files into a cleaner one or something), but F9thret's (non-)issue is about latency and ping.. Hence my question.

    so yeah, as Ugh said.
    .[I



  8. #8

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    Quote Originally Posted by Ughmahedhurtz View Post
    So what exactly ARE you saying? Just so we're clear who you're calling out here and why, and what exactly you're contributing other than snarky, open-ended snipes that really don't back up your point (assuming you had one) and, in fact, make you sort of a hypocrite. Just sayin...

    What am I say? Nothing. I don't know anything regarding "network code" changes, but somewhere I heard about the optimization being run, so, rather than making some reference to a blogging site(and not linking to it, or saying the name of it) that said Blizzard was losing 300k subscribers a month and that alluding to the possibility that that [Losing subscribers] was why his game was running better, I linked directly to a page hosted by Blizzard that addresses the issue.

    Had a link to the blog been provided, more details could have been ascertained and numbers could have been conceivably crunched (being fair, running an average of 300k users over however many servers blizzard has now, depending on continent/region. 300k is a large number, and blizzard has been around the block with wow for...THREE expansions. I certainly hope they've solved latency issues on their end, sudden hardware failures notwithstanding.


    ASSUMING US realms only, and assuming 236 realms (Source: chacha, terrible source in my opinion but better than nothing, lets rough numbers be crunched).
    300k Subscribers/236 realms = 1271.19 subscribers(accounts)/month per server, but this number doesn't apply, since we don't have access to how much and when each subscriber/account was playing, taking into account peak time loads. People let their accounts expire, try a new game, come back. I'm sitting on 5...no 6 accounts. I think. I don't really care to be honest. If all of those accounts were connected to the servers all the time, you might be able to perceive a difference in speed and or latency. Maybe. I highly doubt it.


    Consolidation of resources can certainly improve performance, and all the sub-facets (FPS, etc) that make up the term.
    Quote Originally Posted by Senor Zug
    i only read the Blizz message sideways but it seems to say that it's cleaning disk files (basically just reorganizing the various patch files into a cleaner one or something), but F9thret's (non-)issue is about latency and ping.. Hence my question.

    so yeah, as Ugh said.
    Quote Originally Posted by OP
    no lag, everything was running better, frame rates, ping times where around 1200
    The only thing latency/network related mentioned here is ping time, and only one number is given. 1200. While certainly terrible compared to our standards, F9thret didn't provide a "standard" reference number, so I don't know how it compares to past performance.

    He mentions "No lag, frame rates, running better," there are more facets to performance than simply network speed. Hard drive seek times, RAM speed, video card specs and settings. Since he changed nothing deliberately, then something else changed on his system. It's plausible to think it was the optimization, if it happened to have ran during that time, or shortly before. I'm unsure.

    But it's a more plausible explanation than "A blogging site said wow was losing 300k subscribers a month, maybe that's why."
    Last edited by Sajuuk : 02-17-2012 at 12:24 AM Reason: NUMBAS
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  9. #9

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    Quote Originally Posted by Sajuuk View Post
    The only thing latency/network related mentioned here is ping time, and only one number is given. 1200. While certainly terrible compared to our standards, F9thret didn't provide a "standard" reference number, so I don't know how it compares to past performance.

    He mentions "No lag, frame rates, running better," there are more facets to performance than simply network speed. Hard drive seek times, RAM speed, video card specs and settings. Since he changed nothing deliberately, then something else changed on his system. It's plausible to think it was the optimization, if it happened to have ran during that time, or shortly before. I'm unsure.

    But it's a more plausible explanation than "A blogging site said wow was losing 300k subscribers a month, maybe that's why."
    Fair enough.
    .[I



  10. #10
    Member Ughmahedhurtz's Avatar
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    I see. Thanks for the clarification.

    The loss of subs since the immediately-post-Cataclysm peak has been well documented. They did stop the leaks a little bit, only losing ~100k subs this last quarter, though that could, as Blizzard has said about the losses, be accounted for by seasonal or other stuff. We'll see next quarter.

    4Q 2011 = 10.2mil http://investor.activision.com/relea...leaseID=647732
    3Q 2011 = 10.3mil http://seekingalpha.com/article/3064...all-transcript
    2Q 2011 = 11.1mil http://www.vg247.com/2011/08/03/acti...f-1-1-billion/
    1Q 2011 = 12mil http://www.businesswire.com/news/home/20101007005648/en
    4Q 2010 = 11.5mil where it was since late 2008 http://www.vg247.com/2010/02/10/morh...opped-growing/

    That comment about WoW "Growing" might have been a poor focal point in the context of this discussion.

    Based on the data above (that they only lost ~100k subs this last quarter) then considering he only took a week off, I can't imagine the change in subs during that time would have any perceptible effect on performance.
    Now playing: WoW (Garona)

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