A choke is set at the hill leading up to Icewing Bunker.

The alliance offense is broken at Galv.
And Tower Point & Iceblood Tower are taken back.
Along with anyone who ran ahead to the Frost Wolf Keep.

If its executed properly, the Horde take Stonehearth and Icewing Bunkers.
Which means an insurmountable resource lead, and a turtle type game.





The only 'rush' style win for the alliance that has a chance, is rushing to Drek.
That way they would have 90% of their force at Frostwolf Keep, and neither side would have a close graveyard.
Or the graveyards would eventually be alliance graveyards.

If the alliance were to play for a choke as well...
Or to do something other than a typical rush strat...
But in 99% of the games, that's exactly what they attempt -- and exactly what the Rath Strat counters amazingly well.