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  1. #11

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    I'm 4 boxing this with a juggernaut and 3 sorcerers lvl ~22 now. I can easily get passed your first point because I have 3 CC to manage the droids. Instead of starting with CC why not have the jugg jump in and get started to let get some aggro and then CC the other droid 1-2 seconds later? At least the majority of the mobs will be focused on the jugg instead of the sorc.

    I still can't do the last boss for all the required movement.

    I gave up and started on Athiss which I've now successfully cleared (barely) once. Last boss took a while to figure out.

  2. #12

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    I'd already thought about having the Juggernaut jump in and activate Smash before CC'ing one of the droids. Thought of that on the drive in to work this morning

    The last boss, I have successfully done at 23 with 2 consulars (sage/shadow), so I would think with a tank/healer combo it would be easier, but so far it's eluding me. I may try setting up a round-robin key using the Juggernaut's Smash ability and the Sorceror's Overload ability and just spam that whenever the adds show up - if I can figure out how to do round-robin's (they have eluded me so far )

  3. #13

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    Quote Originally Posted by OldRod_KS View Post
    I'd already thought about having the Juggernaut jump in and activate Smash before CC'ing one of the droids.
    This worked - I am past the first room and all still alive

  4. #14

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    Well, I can make it all the way through with no deaths, but that final boss beats me every time. I'll try again at 22

    *edit* OK, I hit 22 with both characters and gave this another shot. Still wipe on the final boss, but I got him down below half health, so that's encouraging.

    Was going to go have another try at him, but the FP reset on me, so I'll try it again tonight.

    On a side note, how often do FPs reset? I've had some that I went into, stopped for 2-3 hours (for family stuff) and went back to finish later, and others that seemed to reset almost immediately. I am always careful to enter with the same lead character and have the same group leader, so that shouldn't be a problem, but what is causing it to reset sometimes, but not others?
    Last edited by OldRod_KS : 03-08-2012 at 05:39 PM

  5. #15

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    Just completed Hammer Station with my four sentinels!! Level 18!!!! That was really really hard!

  6. #16

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    Quote Originally Posted by Riiker View Post
    Just completed Hammer Station with my four sentinels!! Level 18!!!! That was really really hard!
    Nice work!

  7. #17

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    Link to my new Hammer Station conquest videos:
    http://www.dual-boxing.com/threads/4...n-at-lvl-19-20

    Team: 20 Powertech, 20 Operative, 19 Marauder, 19 Sorc

    Couldnt do it at 18, but got close a couple of times. I'm really liking my new team. Sucks in pvp though... way too much going on and too many abilities that I normally don't use.
    Last edited by Khatovar : 06-03-2012 at 03:51 AM Reason: unreadable font color
    You better Trek yourself before you wreck yourself!

  8. #18

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    Hey guys! I recently played Hammer station with my new Republic team and discovered something pretty significant:

    1) Don't waste your time moving off of those grenades, just make sure that your team is spread out. The grenades don't do very much DPS!

    2) His main attack that you need to worry about is the full auto cone attack. Just make sure that your tank is standing next to the console and this is tankable, but the the other guys will drop health VERY fast if they get hit by it.

    Anyway, just my ideas. I wasted alot of time moving my team around to avoid those grenades, but I couldn't win. As soon as I stopped trying to move, I pretty much raped that last boss!
    You better Trek yourself before you wreck yourself!

  9. #19

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    Just an update: I just cleared this FP first time through with absolutely no deaths with my team at lvl 17/18!

    Mmy team: Level 18 Assasin Tank, 2 Level 17 Snipers, Level 18 Sorc.

    I was really surprised because I wasn't planning on even being able to clear it at that level. I followed my own advice from the above post by not moving away from the grenades and I beat the last boss pretty easily. Ranged DPS definitely makes this one easier. Also of note, I did focus down all the adds as they came to keep them off the healer.
    You better Trek yourself before you wreck yourself!

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