Close
Showing results 1 to 10 of 31

Hybrid View

  1. #1

    Default

    I am using Mosg's setup right now. Prior to that I setup a similar follow from one of your forum post. I will give this a shot. One thing about the Mosg setup that has a disadvantage for dual boxers is adding strangers to your group. If I add someone to my group the alt starts following him screwing things all up. If I keep the group just me it works perfect. Hopefully this system will fix that. If I do change to this I think all my keymaps for the game will need to be altered.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  2. #2

    Default

    I followed the guide and follow works but my test dps key will not make the second character attack. Everything looks just as you displayed it. Any ideas?
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  3. #3

    Default

    Quote Originally Posted by pinotnoir View Post
    I followed the guide and follow works but my test dps key will not make the second character attack. Everything looks just as you displayed it. Any ideas?
    if you are using a Control modifier such as ALT CTR ... try setting the Hold any KeyStroke Actions while Hotkey is Held to "ON"

  4. #4

    Default

    Still no luck. I have tried several alternatives to the sample dps key above and non will make my alt attack. I guess I will continue to use Mosg setup.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  5. #5

    Default

    Quote Originally Posted by pinotnoir View Post
    Still no luck. I have tried several alternatives to the sample dps key above and non will make my alt attack. I guess I will continue to use Mosg setup.
    Strange. So it's Assisting correctly and your attack is not firing off? or the other way around?

  6. #6

    Default

    I have found, that if you are sending commands with one keymap..(multiple actions/steps), and one command in that keymap has a modifier, than all the commands need to have the same modifier (within that keymap). I had this problem yesterday and found a post about the modifiers, either in one of the threads here or on isboxer.com. I don't remember which, but it did solve my problem. Also, don't forget the default ingame Alt+F (set focus target) and the ctrl+F for getting the focus' target. Alt+F is changeable, but the ctrl+F is built into the game. This one was here on these forums.

    Now really help out us noobs. All you dps kings/queens, tell us your rotations for the various classes. (And if you can, how do you stop the flytext about "not in range" or "not ready", etc.)

  7. #7

    Default

    Yes, this is a thing with SWTOR and LOTRO and probably some other games, EQ2 maybe.

    If the Key Combination being sent to this game includes a modifier -- Alt, Ctrl, or Shift -- then in order for the game to correctly process that modifier, the "Hold any Keystroke Actions while the Hotkey is held" option must be set to ON. Otherwise, the modifier may not still be held when the game decides it's time to check the state, and it will only interpret F1 in a Ctrl+F1.

    Keystroke Actions in the same Step of a Mapped Key must be combined in order to all be Held. So if you've got Ctrl+F1 and Alt+F1 in the same step, going to the same Target (window..), the game is going to get Ctrl+F1+Alt+F1, all held down at once, before any of those buttons are released when you let go of the Hotkey. It's going to end up Ctrl+F1 and Ctrl+Alt+F1, or depending on the design of the game (I can imagine this going either way for different games) it may only interpret Ctrl+F1, or it may only interpret Ctrl+Alt+F1.

    Also, if these keys need to go to the current window, any modifier keys that you are currently holding at the time may be interpreted by the game. (Because of the Hold flag on the Mapped Key)


    I've never really liked this issue with certain games, maybe I can fiddle with something.
    Lax
    Author of ISBoxer
    Video: ISBoxer Quick Start

  8. #8

    Default

    Not sure if this has been asked and I cannot find. I was wondering if the follow keybinding/keymap could be a toggle switch and if so how would it be done. Essentially if you hit the key once you get SWTOR "Follow Target"...and hit it again and get movement to break. Not sure if there is a way to test the condition but would be great if could do.

  9. #9

    Default

    Quote Originally Posted by pinotnoir View Post
    One thing about the Mosg setup that has a disadvantage for dual boxers is adding strangers to your group. If I add someone to my group the alt starts following him screwing things all up. If I keep the group just me it works perfect. Hopefully this system will fix that.
    It's still based on targeting specific party members (as pictured), there is no way around that without the game adding macro capabilities in order to macro, say, /follow <name>.

    The way that will most easily be solved is when I add an in-game Variable Keystrokes editor, so you would pop up the ISBoxer Control Panel, and there would be boxes for you to adjust the "Target Slot 1", "Target Slot 2" etc keystrokes with the new values. Alternatively, chazz's guides demonstrate how to use Set Variable Keystroke Action to do the same.
    Last edited by Lax : 02-05-2012 at 01:13 PM
    Lax
    Author of ISBoxer
    Video: ISBoxer Quick Start

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •