1)
Enable Click to Move (Interface Options - Mouse Options) and set an Interact With Target hotkey (or two).
With something basic like Keyclone, you might want one IWT for melee members and one for all members of your team.
Loot with the IWT everyone shares, fight with the IWT that only go to melee.
If you go with a "boxing" software, you can have a single IWT Keybind, but have different hotkeys which send it to various members of your team.
Also strongly consider the "Jamba" addon, developed by Jafula.
It makes a lot of boxing things much easier, such as setting slaves to automatically follow the choices of the "master" in quest selection/completion.
Which could be the same quest reward (great for two hunters), or to have each pick their own (great for a Shadow Priest & Elemental Shaman).
2)
Composition is incredibly variable, and comes down to what you enjoy playing.
For questing, almost anything will work.
The same classes, means easier to have them play efficiently... which can be an edge in PvP.
Double DPS will be easier for PvE, than say Tank + Heals.
But you can run Tank + Heals, rather easily once you get the configuration down and practice with it for a relatively short time frame.
3)
You need a "Repeater Region", which is available with IS Boxer (paid software) or with HKN (free software).
This is an area where it auto broadcasts to the client/clients of your choice, merely by moving the mouse into the region.
It turns off, when the mouse leaves the region.
With Grid + Grid Custom Layouts, or Healbot or Vuhdo, you can set your frames up alphabetically so they're the same on all screens.
With Grid Custom Layouts, you have more configuration options than the other two (I have my five toons in the first column, irregardless of which five toons I am playing out of my forty-odd characters... with the rest of the raid in columns two through eight).
The Grid option requires Clique to interpret clicks, Healbot and Vuhdo are "all-in-one" options.
4)
A tanking toon and a healer toon, will get you the most power.
Because DPS are a dime a dozen.
As long as your tandem works, fairly efficiently, the rest of the group is extremely unlikely to boot both of your toons.
It can be a bit of a wait for either a tank or healer, and if one is removed they will lose both.
You could run all three DPS, which is three accounts instead of two.
I know a few boxers that do this.
DPS are easier to manage than tanks (positioning, facing of the mob) or a healer (triage, using the right heal for the damage amount and the rate in which damage is incoming)... while also controlling another toon.
With three DPS, the tank + healer cannot vote kick any of your toons out of the instance (that requires three votes).
5)
You'll "drive" one toon, usually the tank.
The others will be on Follow.
If the others are melee, you'll want them to come into melee with you.
Do this by having a key bound to movement on the caster/healers, but not on the other melee.
Or by breaking follow on all toons, then pressing an Interact With Target that is only bound or sent to your melee characters.
A healer acts just like a ranged DPS in this regard.
The non-melee are parked, facing the mob but far enough back to be outside of cleaves/point-blank-aoe's/etc...
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