Close
Page 1 of 3 1 2 3 LastLast
Showing results 1 to 10 of 23

Thread: Boxing in BGs?

  1. #1

    Default Boxing in BGs?

    Has anyone with 2+ characters had any luck having follow, assist etc working in BGs?

    I am using Mosg2's setup, and it does not work for BGs yet, and i am curious if anyone has had any luck making a follow setup work in BGs.

    one idea, would be to setup a 8 or 16 or however large the BGs are assist / follow keys, so you can just find your main in the list, and hit the button to make that toon the main?

    im at work, so i cant test this right now, but we should figure this out, my marauders are itching to kill people!

  2. #2

    Default

    Quote Originally Posted by Mokoi View Post
    Has anyone with 2+ characters had any luck having follow, assist etc working in BGs?

    I am using Mosg2's setup, and it does not work for BGs yet, and i am curious if anyone has had any luck making a follow setup work in BGs.

    one idea, would be to setup a 8 or 16 or however large the BGs are assist / follow keys, so you can just find your main in the list, and hit the button to make that toon the main?

    im at work, so i cant test this right now, but we should figure this out, my marauders are itching to kill people!
    I box with 2. I've setup 4 follow and 4 assist macros that target each group member. They all can be toggled off or on. They are all called in every macro I use that uses follow and or assist. By toggling the specific key map off or on, I can actually send just the appropriate assist/follows.

    If my two characters target each other in group slot 2, I turn off the keymaps for slots 1 3 and 4 and turn on the keymaps for slot 2. It isn't perfect because occasionally character 1 sees character 2 in slot 2, while character 2 sees character 1 in slot 3. Normally however they see each other in the same slot and then either can drive.

    There are a few hiccups in WZ's with pathing. For example in voidstar some doors and the retractable bridge your character will not autofollow on or through. On huttball your secondary character will also not autofollow over the flame grates. There are also a couple of pathing issues in huttball, but it isn't a major problem.

  3. #3

    Default

    Using Variable Keystroke Actions you only need one Assist and one Follow key. Then you use one Set Target key (with up to two modifiers if you're triple- or quad-boxing) to change it on the fly ingame. Set up one to four identical key maps and disable the ones that each character slot doesn't use. This way the same key works for all slots and you can just switch character, hit the Set Target key and in a matter of seconds you have defined a new Lead for all your slaves. This works no matter what party member slot they see each other in.

    EDIT:
    If what I said didn't make sense (been awake for over 24 hours) I could make a short video guide tonight showing you how to do this, if anyone is interested. Right now I need some sleep though.
    Last edited by chazz : 01-31-2012 at 07:34 AM

  4. #4

    Default

    Quote Originally Posted by chazz View Post
    Using Variable Keystroke Actions you only need one Assist and one Follow key. Then you use one Set Target key (with up to two modifiers if you're triple- or quad-boxing) to change it on the fly ingame. Set up one to four identical key maps and disable the ones that each character slot doesn't use. This way the same key works for all slots and you can just switch character, hit the Set Target key and in a matter of seconds you have defined a new Lead for all your slaves. This works no matter what party member slot they see each other in.

    EDIT:
    If what I said didn't make sense (been awake for over 24 hours) I could make a short video guide tonight showing you how to do this, if anyone is interested. Right now I need some sleep though.

    ok, im going to need one of those "talk to me like a short-bus kindy-kid" like Mosg2 does for all of us slow people

  5. #5

    Default

    Dan, it actually *does* work for warzones. Since you're a premade group of 4 it auto gives you lead and places your characters in group 1 in the correct order.

    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  6. #6

    Default

    ohhh sure. When Mosg says its good to go, you listen. When App says it... I see how it is.

    429841_365895153439944_205344452828349_1360950_205033415_n.jpg
    Last edited by Apps : 01-31-2012 at 01:52 PM

  7. #7

    Default

    Ahahhah. That's just how I roll son.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  8. #8

    Default

    haha sorry App, it's not personal, Mosg2's guide is just what I needed to puch me over the edge

    I haven't seen you on yet! where ye be!?

    Mosg2:

    I was in a BG yesterday, and none of my follow worked, it didnt put me in group one, I couldnt do anything..

  9. #9

    Default

    Quote Originally Posted by chazz View Post
    I could make a short video guide tonight showing you how to do this
    I'd appreciate it! I'm 3-boxing so my 4th will change often when I need a tank for instances, join WZ's, etc.

  10. #10

    Default

    Quote Originally Posted by chazz View Post
    Using Variable Keystroke Actions you only need one Assist and one Follow key. Then you use one Set Target key (with up to two modifiers if you're triple- or quad-boxing) to change it on the fly ingame. Set up one to four identical key maps and disable the ones that each character slot doesn't use. This way the same key works for all slots and you can just switch character, hit the Set Target key and in a matter of seconds you have defined a new Lead for all your slaves. This works no matter what party member slot they see each other in.

    EDIT:
    If what I said didn't make sense (been awake for over 24 hours) I could make a short video guide tonight showing you how to do this, if anyone is interested. Right now I need some sleep though.
    The one problem with Chazz's system until he provides a walkthrough for everyone, is that on occasion character 1 will target character 2 in slot 2, and character 2 will target character 1 in slot 3. So far I don't believe he has provided a walkthrough to cover this occurance. This is the only thing keeping me from swapping over to his system as I've worked around this issue with the system I setup pre variable target.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •