Quote Originally Posted by Pyro_box View Post
I am seeing this game scale in difficulty as the character increases power; post level 40 stuff hits very hard, and our characters have better ways to deal with it. Playing my Jugg’s solo I have pretty much given up on using any companion save my healing one due to the significant amount of incoming damage. Sure, with my dps companion I can usually get through it, but not without medpacks, post fight heals, ect. With my healing companion I solo most 2+ heroics, albeit slowly and not without defeat; no possible way could I do this with a dps companion.

With boxing the same will be true trying to attempt 4+ heroics with (4) accounts; the higher level you get the more difficult it will become without leveling and gearing you characters way over the base level, and flashpoints seem to be harder than world heroic encounters.
(( upping my memory this next week to 16-gig so I can bring on (2) more accounts; feeling very good about having all the basics necessary at this point with my (2)…))
Marauders and Sentinels are not a flashpoint team. That said, my Sentinels only had to skip a few Heroic 4's, and my Marauders which are now 41 are the same, just a few Heroic 4's have been skipped.

If you intend on duoing Flashpoints, you will want to run a healer + a tank and keep your DPS companions geared the heck out. In beta when I completed most of the flashpoints in the game with Merc/Merc and Assassin/Operative the mechanics were slightly different. Now most FP's run enrage timers on bosses. Additionally, companion tanks got a +60% armor buff in their guard stance which actually allowed them to effectively main tank. This is not the case now.

I feel like Powertech is going to be the best tank you can run for one simple reason, it has charge + pull + it can tank at range if needed. This means that you can, and should drive as much as possible with the healer. In movement sensitive encounters you can quickly set pets to passive, have your tank follow, set companions to attack, move yourself and recharge with your tank. If the mob is out of contact with the PT, the PT can still tank via ranged abilities.