Quote Originally Posted by Mosg2 View Post
My 4x Marauders are at 34 right now. I agree that they melt face pretty bad. I've played Operatives, Juggernauts, Sorcerers and Mercenaries so far and the Marauders have them beat hands down.

That having been said, my major concern is that all of their healing is based off of being in melee with a target. Perfect for PvE but it concerns me in PvP. Later on this week I'll probably post a mini-manifesto for my setup and how it works.

Oh, and thanks for the suggestion Merc I never would've looked at these guys without your post.
My biggest healing match as Sentinels ever was about 130-136k healing per character. They can put our decent healing in PvP, one thing about running 3 or 4 however is that you can sacrifice Berserk on one character to run Predation. Those 10s of 50 or 80% run speed can really make a huge difference in PvP in maximizing time on target.