Quote Originally Posted by Apatheist View Post
My issue with Warzones is that they're a lot smaller in terms of players than WoW's BG's. A person 5boxing in WoW took up at most 1/3. In this game, it's 1/2. A smart team would learn to simply avoid you and crush the rest of your team 2v1 at the other objectives.

That's why I'm trying to figure out how to 3box without the macros/group slots messing up. Maybe one extra player isn't going to make or break the game, but boxing 2 characters seems pointless to me, so it's a compromise. I'll box a 4th for PvE stuff and just drop out the tank or healer when I PvP.

Still not entirely convinced that melee is the way to go. A hybrid build Sage can do solid burst and still has a solid shield, hot, casted heals and nice CC. Without the hassle of trying to stay within melee range of people that will learn to kite you. Would be nice if anyone has both teams relatively equally geared at 50 could comment.
Here is what I have.

2x Commandos in full Champion +2 piece Columi.

2x Sentinels in full Rakata + Champion gear to 7.8ish% expertise.

The Commandos bring the pain, are hard to kill and bring the pain. That said, moving around the map is not as fluid as the Sentinels, and Commandos have the inherent flaw that Gunnery is so easily shut down. I haven't played with Assault spec (I think that is what it is called) that would be more like balance/madness Sorc/Sage as most stuff is instant or channeled.

The Sentinels blow people up perhaps a little bit slower when compared to 2x grav/grav/demo or HiB. However, the pressure you can apply is higher overall, your survivability is very good, but different than Commandos. Your mobility is far superior and this applies to any other class. The only classes who have similar mobility are Powertechs and Juggers.

I have plenty of friends in high end gear that play Sorcerors as well. Obviously it will work, and it will work quite well. However you are going to be a turret kiting will be less than optimal. Even though you have plenty of instant cast abilities, to get the most out of the class you need to be mobile and many of the abilities do not lend themselves well to staying mobile while multiboxing. Playing a single Sorc you can get the most out of your class.

What melee does is allows you to play the class much closer to its potential due to the mechanics of melee in this game. Basically, any ranged ability in this game limits your overall mobility as your character will stop moving to use the animation, and to break the animation you have to use an animation that breaks it which breaks your follow for a half jiffy.