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  1. #11

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    OK, well I made 4 of these, as Mosg2 and you convinced me I should start playing finally, and to hell with work haha.

    I have to say, so far the 4x Marauders are BEAST! They need the healing from the annihilation / watchman tree for PvE, but even as a lvl 10-11 group, I was able to complete Black talon, in mostly the starter gear and a couple of greens I picked up on the way. I am confident now with the reusable epic health potions that you can easily make for lvl 8-16 that with that, and the talents which heal you in annihilation, instances will be a breeze.

    Thanks again guys for your hard work, and thanks for turning me onto SWTOR again, I haven't played since Beta.

  2. #12

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    So, if I understand correctly . . . your alts follow you, you follow the target and the in-game "auto-face" mechanic creates a ghetto IWT?

    Or, for PvP, I suppose you could keymap your forward hotkey into your spam keymap so your alts would run through/towards the target and then turn whenever you use an ability? I guess it would look similar to the way DK's run in circles around targets in WoW.

    Also, just a point of interest, it appears that the Watchman spec requires 30 points of centering to activate both Zen and Transcendence. From reading, it takes 15+ seconds of combat to generate 30 centering. So, can you really maintain enough centering to keep both Zen and Transcendence up during PvP? It seems like you'd have to choose one or the other.
    Last edited by Apatheist : 02-01-2012 at 08:38 AM

  3. #13

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    Quote Originally Posted by Apatheist View Post
    So, if I understand correctly . . . your alts follow you, you follow the target and the in-game "auto-face" mechanic creates a ghetto IWT?

    Or, for PvP, I suppose you could keymap your forward hotkey into your spam keymap so your alts would run through/towards the target and then turn whenever you use an ability? I guess it would look similar to the way DK's run in circles around targets in WoW.

    Also, just a point of interest, it appears that the Watchman spec requires 30 points of centering to activate both Zen and Transcendence. From reading, it takes 15+ seconds of combat to generate 30 centering. So, can you really maintain enough centering to keep both Zen and Transcendence up during PvP? It seems like you'd have to choose one or the other.
    Per character no. But, two characters running transcendence can give you almost 100% up time in combat, while 2 more can give you decent self healing.

  4. #14

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    Quote Originally Posted by Mercbeast View Post
    Per character no. But, two characters running transcendence can give you almost 100% up time in combat, while 2 more can give you decent self healing.
    Looking at the talent list, it seems like you could build a viable hybrid Watchman/Focus build. Go far enough into Focus to get the Felling Blow and enough in Watchman to get the self-healing stuff, increased centering generation and buffs to Cauterize (snare). Make a priority keymap with Zen > Cauterize > Slash > Force Leap > Zealous Leap > Force Sweep > X

    Anyone that tried to run would get charged twice and have a constant 30% snare. No need for the run speed buff. This way you could just macro Zen at the top of your priority list and with the bonus centering generation you'd have nice group healing and massive AoE burst after every charge.
    Last edited by Apatheist : 02-01-2012 at 09:47 AM

  5. #15

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    Quote Originally Posted by Apatheist View Post
    Looking at the talent list, it seems like you could build a viable hybrid Watchman/Focus build. Go far enough into Focus to get the Felling Blow and enough in Watchman to get the self-healing stuff, increased centering generation and buffs to Cauterize (snare). Make a priority keymap with Zen > Cauterize > Slash > Force Leap > Zealous Leap > Force Sweep > X

    Anyone that tried to run would get charged twice and have a constant 30% snare. No need for the run speed buff. This way you could just macro Zen at the top of your priority list and with the bonus centering generation you'd have nice group healing and massive AoE burst after every charge.
    The stuff at the top of watchman is way too good to skip. Merciless slash is AMAZING. 80% runspeed is AMAZING. The top talents for watchman are by and large amazing.

  6. #16

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    Damn.. I have been trying to figure out which team I should 4-box first for week(s) already, but that thread finally brought an end to my search, thanks =)


    <<Grim Batol - EU>>

  7. #17

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    Quote Originally Posted by Mokoi View Post
    OK, well I made 4 of these, as Mosg2 and you convinced me I should start playing finally, and to hell with work haha....

    1pouting.jpg


    Ive got an all melee team as well. Added bonus (I believe) with my toons names all starting with "A" and the same, I rarely run into "Aaron" in Warzones. Ive started to see a trend lately. When them haters see me joining, the opposition isnt engaging me... they run. So depending on the warzone, I could end up just camping a spot or alternating between spots, for the win.

    I wonder how long it will be, before people start complaining that the all melee 4 boxer in a WZ is OP...
    Last edited by Apps : 02-01-2012 at 10:09 AM

  8. #18

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    Quote Originally Posted by Mercbeast View Post
    The stuff at the top of watchman is way too good to skip. Merciless slash is AMAZING. 80% runspeed is AMAZING. The top talents for watchman are by and large amazing.
    Guess it comes down to how good the healing from Watchman is. 2% from crits plus 6x4% whenever you can generate 30 centering. Is it enough to keep you up in instances/PvP?

    If not for the heals, I think I'd prefer Guardian with full focus and 3 points in Swelling Winds. All the other abilities are fluff compared to being able to charge and one shot a stack of people every 9 seconds

  9. #19

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    I have been 4 boxing a group of Marauders almost 30 now. They are not! Good at all in PVE verses mutable “strong – Elite” NPCs. I have skipped 99% of the heroics while leveling. Even later in the build tree I don’t have the healing needed for PVE. I can see their potential in PVP or single targets, but I don’t see them as a good PVE group and very pain full to level up. Then again it could just be me for now I’m going to hold off on them.

    Darkmod

  10. #20

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    Quote Originally Posted by Darkmod View Post
    I have been 4 boxing a group of Marauders almost 30 now. They are not! Good at all in PVE verses mutable “strong – Elite” NPCs. I have skipped 99% of the heroics while leveling. Even later in the build tree I don’t have the healing needed for PVE. I can see their potential in PVP or single targets, but I don’t see them as a good PVE group and very pain full to level up. Then again it could just be me for now I’m going to hold off on them.

    Darkmod
    I am almost lvl 20 on my team, and so far, I have had no problems completing heroics, and heroic areas. If i come into a pack of really difficult mobs, I just team up on two teams of two, with my healers or DPS out, and it's a lot easier to either do the quest twice, or just clear to an objective.

    I'm not sure about heroics, but as for healing, I have the epic reusable medpacks, which help a lot. i have found that if you get aggro on your main, you can turn around and run away from the mob while your alts continue to DPS, and they will eventually get aggro. This works well for most packs, and even some bosses.

    It's not perfect, and there are problems, specially in PvP, I feel a lot like 4 warriors in WoW, where I have very little healing other than some minor self-heals, but I do a crazy amount of dmg.

    I dont think SWTOR is even close to the boxability of WoW, but neither was WoW on release. It will get there.

    -Mcwrathy

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