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  1. #1

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    Quote Originally Posted by OldRod_KS View Post
    Thank you!
    You're welcome.


    Quote Originally Posted by Starbuck_Jones View Post
    I was thinking more like boxing a tank/healer with dps companions, or a Tank/tank with healer/healer companions. Make your Tank's dps tanks or something. The companion system if its robust enough to not have to 4 box stuff.
    Depending on your current level of awesome... you can dual-box HEROIC+4 stuff. HEROIC+2 is easy and often soloable. RAID (Flashpoints) are NOT two man-able while attempting to use companions in the place of actual characters.

    1. The healers are smart, just not predictive or focused. They wont stop an action to heal you at the moment you need.
    2. DPS is no where near an actual player
    3. Tanks do not have the gear or enough mitigation to be an effective tank... if you pull off it, its yours... they arent smart enough to save a taunt and pull it back.
    4. Companion DPS constantly breaks CC's with AoE. They dont care.
    5. Two maning a FP is doable, but only when you out level and out gear the FP significantly, while using companions.
    6. Of course, companions cant join in the warzones.

    I believe the companions are there to help the story along while doing the PVE stuff minus Raids.

    So far, my favorite team is a Jugg and Sorc combo. They each have enough companions to allow me to inter change them and accomplish whatever I am up against at my level. The Jugg is Defense with dps gear. The Sorc is Madness with heal gear, and a few points into heal. When faced with some Republic scum, I am able to blow away my opponents in world PvP easily up to about 7 levels above me, and if I focus, and with all skills /attacks at my disposal... even up to 10 levels above.
    Last edited by Apps : 01-23-2012 at 03:23 PM

  2. #2

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    I have been 2boxing without ISBoxer so far, but I did the old level one high enough to boost the other method. I can't seem to get the follow work on both characters and I am sure its because I have something very basic wrong.

    Follow works post 1.1 patch but its quite odd. It works like an NPC follow to be honest (better than nothing but irritating none the less). For example, you jump down from a fence down as a shortcut. The following character will try to find a "legit" way. If the character gets too far from the following target, it stops following. (in case of companion it teleports to you, obviously a playing character cannot do this)

    Follow also breaks when you cast or do any action while following (attacking, healing etc) even if its an instant cast. I have a level 50 (Jedi Consular Sage, healer), which I leveled on my own. Got my other account that has a Jedi Knight and manage to power levelish to 36 (done the heroic and flashpoint). Then got my current 2 box which is a Bounty Hunter (Powertech tank) and An Imperial Agent (operative healer). I can do Heroic 2s and some 4s but these are still level 25-26 where the difficulty curve is not that steep. While tackling heroics I need to be at the very least 2-3 levels higher or else its too much incoming damage to the tank, that even with companion healer + my healer won't be able to handle (yes including CCing).

    With the Sage I powerleveled the jedi Knight to teral V. Which then became an issue of lack of dps. (even with companions) The other team I just finished hammer station. Of course they were 25 vs mobs of 19-21. And the end boss I barely managed to pull it off. Without the mobility offered by ISboxer I simply can't micro manage with my two hands. This weekend when I got time I will try to configure so that I can at least manage a basic setup of movement and follow/assist.

  3. #3

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    Quote Originally Posted by Apps View Post
    You're welcome.




    Depending on your current level of awesome... you can dual-box HEROIC+4 stuff. HEROIC+2 is easy and often soloable. RAID (Flashpoints) are NOT two man-able while attempting to use companions in the place of actual characters.

    1. The healers are smart, just not predictive or focused. They wont stop an action to heal you at the moment you need.
    2. DPS is no where near an actual player
    3. Tanks do not have the gear or enough mitigation to be an effective tank... if you pull off it, its yours... they arent smart enough to save a taunt and pull it back.
    4. Companion DPS constantly breaks CC's with AoE. They dont care.
    5. Two maning a FP is doable, but only when you out level and out gear the FP significantly, while using companions.
    6. Of course, companions cant join in the warzones.

    I believe the companions are there to help the story along while doing the PVE stuff minus Raids.

    So far, my favorite team is a Jugg and Sorc combo. They each have enough companions to allow me to inter change them and accomplish whatever I am up against at my level. The Jugg is Defense with dps gear. The Sorc is Madness with heal gear, and a few points into heal. When faced with some Republic scum, I am able to blow away my opponents in world PvP easily up to about 7 levels above me, and if I focus, and with all skills /attacks at my disposal... even up to 10 levels above.
    Tanks companions actually do save their single target taunt for when they lose agro.

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