Felguard locks are much easier for a rogue than Affliction locks. Instant HoT, CoEx, crapload of DoTs ticking for insane amounts.Originally Posted by 'Stealthy',index.php?page=Thread&postID=43055#post 43055
Felguard locks are much easier for a rogue than Affliction locks. Instant HoT, CoEx, crapload of DoTs ticking for insane amounts.Originally Posted by 'Stealthy',index.php?page=Thread&postID=43055#post 43055
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Affliction warlocks basically use the damage of a succubus, CoA, Corruption and Wand to their fullest to kill a single mob. This combination + the time is takes for the dots to tick down makes them regen all the mana they spent casting CoA and corruption.
When you have 2+ Aff warlocks, you aren't using your dots to their full effectiveness (unlelss each of them only cast 1 dot) and thus are wasting mana.
For 3+ locks, until you get to BC, I would spec either Destro or Demo.
Destro:
1-2 casts of Shadowbolts per mob + Succubi with Imp LoP (3sec CD). You've got Lifetap + Downtime to reach next mob for your mana regen, and Demon Armor + Downtime before next mob for your Health Regen (damage probably only taken from Lifetap). I would probably only go up to getting Ruin, and then start down Demo tree to improve the Succubi.
Demo:
Felguard....that's really it. Plus Shadowbolts for damage. Again, mobs won't live long enough to make DoTs worthwhile.
When mobs start to get enough hitpoints to make DoTing them worthwhile, then I guess Aff would be beneficial.
This is all just my opinion and theory, and I realise that without actually trying this out, why would anyone listen to this advice when there are many who have run 3+ warlocks? I mainly wrote this to drone out my Wife, and you can't completely delete posts once they are posted.
Lokked
"For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."
Lokked
question to the multi-lock crowd:
can anyone describe exactly how soul siphon works with multiple locks?
1)Say 3 locks have 3 affliction effects each on a given target, does that add to 9, thus increasing drain damage by 36% to that target?
2) Can multiple locks all have the "shadow embrace" (reduce physical damage done by X % on the target) debuff on the same target at the same time?
Basically I'm thinking having 3 warlocks, all 3 can dot up the target then get crazy huge drain life ticks due to soul siphon. Dunno if this would work though, you tell me! =D
It would work. The thing is you wouldn't really have time to drain the mobs. I'm not sure about whether or not Shadow EMbraces from different locks stack. I would guess not. So you would get up to 6 affliction effects easily that way, then siphon life, and the drain life is counted in the boost too. So there's at least 12 affliction effects on the mobs when they start dying. That is a lot of extra damage.
i was thinking more for a pvp twink multi-lock groupIt would work. The thing is you wouldn't really have time to drain the mobs. I'm not sure about whether or not Shadow EMbraces from different locks stack. I would guess not. So you would get up to 6 affliction effects easily that way, then siphon life, and the drain life is counted in the boost too. So there's at least 12 affliction effects on the mobs when they start dying. That is a lot of extra damage.
the locks would be pretty durable with the stacking soul siphon life drain stuffs.
Maybe throw in a shadow priest with mega stam (probably gonna be the focus fired target) as the "main" for shadow weaving debuff & the occasional heal if a lock is gettin dmged more than he's draining.
my 3 locks just hit 50 too. respecced Demo for fun since i have never had a Felguard on any of my 3 other 70 warlocks.
Felguard > all. you dont even need to cast a spell.. they can take down 5 even lvl mobs without a single heal and you can just ctrl+1 them all over the map pick up like 15 mobs and dot / wand them all down with occasional health funnel.
pwnage.. awesome truly awesome.
My recommendation would be affliction while levelling, and pick up demo talents as you need once you get siphon life. The best part about boxing affliction locks is that you can have your dots ticking on A LOT of mobs at once resulting in pretty high overall damage. Makes grinding and questing fast, you can chain pull in the earlier instances this way too once you get good at micromanaging your voids. Sure you can one shot things easier as destruction, but you will not spend a majority of your levelling time 5v1 against mobs. Stopping to cast is annoying as hell too and just slows things down. Dot everything in sight then loot after. This is where you will appreciate having 3 instant dots. Pickup quests are less painful when you can 'dot train' 30+ quest mobs and loot them all at the end.
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Its a little inefficent because your dots will rarely go to completion but your mana pool is sustainable with lifetap, siphon life, and some good pet micromagement at lower levels. At level 70 you will be able to put up a row of dots every GCD, life tap, tank all the mobs you dotted and be topped off from siphon life. The more locks you have the easier it is to sustain since the mobs tend to attack different toons in your group. So with 5 locks each toon is taking 5 times less damage on average but getting the full healing effects from siphon life.
Felguard is nice when soloing, but to be honest when youre multiboxing locks you don't really need that much more dps since the mobs will drop before your first set of dots wears off. If your instancing you would probably want to have voidwalkers out since they simply last longer as tanks. Its still worth speccing into for fun when you are able to.
Soul Siphon does stack and is highly recommended especially if you are the Vandar/Balinda tank in AV :-D.
Shadow Embrace does not stack. A single-boxing affliction lock will tell you to put one point in it, but that is for protecting your dots from dispell. Your dispell protection is the rows of other dots you just put up. One extra debuff out of however many dots a multiboxer can put up isnt worth it.
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doesn't it also count as an affliction effect for more drainage though? I figure a single point on a single one of my toons would be nice to get 4% more life drained on all toons.Originally Posted by 'Mudd',index.php?page=Thread&postID=43093#post4309 3
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