Close
Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Showing results 21 to 30 of 32
  1. #21

    Default

    So I've been following the boxing progress from you guys... with follow issue being the main complaint. Now that it's fixed...

    Q) What are any other big hurdles remaining to make TOR as "smooth" to box as wow? and as rewarding?
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  2. #22

    Default

    Quote Originally Posted by asonimie View Post
    So I've been following the boxing progress from you guys... with follow issue being the main complaint. Now that it's fixed...

    Q) What are any other big hurdles remaining to make TOR as "smooth" to box as wow? and as rewarding?
    I think thats a highly opinionated answer youre asking for. For some people, just the fact that its star wars, makes it rewarding.
    SWTOR isnt as smooth as wow yet. Its got some work to do. There isnt an in-game macro system. I find this to be a hang up. There isnt a working IWT either. Focus is glitchy. The game graphics is nice, but also a bit glitchy at times. Running into instances that are character specific is annoying, because you have to manually move all your slaves in... Similar to some of the instance portals for wow in the outlands. There are more weird things too that are just as annoying. the crafting system is odd. to keep all toons crafting, you end up doing nothing but crafting...seeing how as you end up window swapping a lot. Operating separate classes puts you doing different story line class quests... that are often not even in the same area or planet...

    etc etc.

    The autofollow being fixed, (in my opinioin), makes the annoyances tolerable.

  3. #23

    Default

    Quote Originally Posted by Apps View Post
    I think thats a highly opinionated answer youre asking for. For some people, just the fact that its star wars, makes it rewarding.
    SWTOR isnt as smooth as wow yet. Its got some work to do. There isnt an in-game macro system. I find this to be a hang up. There isnt a working IWT either. Focus is glitchy. The game graphics is nice, but also a bit glitchy at times. Running into instances that are character specific is annoying, because you have to manually move all your slaves in... Similar to some of the instance portals for wow in the outlands. There are more weird things too that are just as annoying. the crafting system is odd. to keep all toons crafting, you end up doing nothing but crafting...seeing how as you end up window swapping a lot. Operating separate classes puts you doing different story line class quests... that are often not even in the same area or planet...

    etc etc.

    The autofollow being fixed, (in my opinioin), makes the annoyances tolerable.
    Yes its a subjective question but I appreciate any and all feedback!
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  4. #24

    Default

    Asonimie:

    I think the game is just ripe enough to eat Follow being fixed is *huge*. You don't have to compulsively hit follow anymore and constantly check your alt windows to see if your guys are stuck or falling behind.

    Probably the most frustrating part is going to be reforming your group after a warzone (if you queue as a group it degroups after that warzone is over) and using the focus system in warzones. I'll talk about it more in depth when I do my manifesto (this weekend, I promise everyone).
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  5. #25

    Default

    I think right now 2 boxing is the least hair pulling experience. In general you have very few assisting or following issues since your characters will almost always assist or follow each other when you swap windows. Throwing 3 into the mix can result in A leading with B following A and C following B.

  6. #26

    Default

    Eh, I have a perfect follow setup, albeit it doesn't work in warzones. That's fixed by simply using a different keymap.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  7. #27

    Default

    Quote Originally Posted by Mosg2 View Post
    Eh, I have a perfect follow setup, albeit it doesn't work in warzones. That's fixed by simply using a different keymap.
    I have 4 different assist/follow keymaps that I toggle on or off for warzones. For me this still doesn't stop the B follows C for some characters when they lead. I suppose IF you run 4 this actually isn't an issue because your group layout is always the same, meaning party slot 3 might be different for 2 characters but you can actually set it up so each character targets the right character depending on which keymap is toggled.

    For 3 however the one wildcard slot completely screws it up in warzones.

  8. #28

    Default

    Ahh I'm setting up a focus system for warzones, since the only time it'll reset is when you die... And I should have a few seconds to set it up properly.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  9. #29

    Default

    Quote Originally Posted by Mosg2 View Post
    Melee totally works.
    This game has IWT (or something similar)?

  10. #30

    Default

    Quote Originally Posted by Apatheist View Post
    This game has IWT (or something similar)?
    No. It has autofollow and autoface. It lets you run a very effective melee DPS train.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •