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  1. #1

    Default How to make follow work

    Is there currently a way to make follow work ? I cant seem to figure it out so if someone could post how that would be awesome!

  2. #2

    Default

    Firstly I think everyone playing swtor is going to ask you.....

    Do you mean how to keybind to get your toons following your main?
    If so then what software if any are you using to broadcast?

    OR

    You have that setup already but follow breaks after 5 seconds or so?
    Then this is a MASSIVE known issue for everyone and will be fixed in a coming patch or two. Just hit your follow keybind every few seconds and it will work for now
    Last edited by Kris1234 : 01-17-2012 at 10:50 AM

  3. #3

    Default

    Im trying to use the Isboxer repeater but I cant seem to get it to work at all I followed the setup guide but I cant seem to get it to work.

  4. #4

    Default

    first off dont use repeater to issue commands. you only want to use that for when you need to move the mouse in all windows at the same time (chat cut scenes for example). or type something in chat all at the same time etc

    so what exactly isnt working?

    The basic setup is to create a 2 step mapped key.
    In step 1 create a keybind that corresponds with selecting "party member 1" this keybind needs to be setup both ingame and isboxer

    in step 2 setup the keybind for follow. remember to select the keybind used in game

    in the mapped key description you created, select from the dropdown "press or release".

    So if done correctly, pressing down selects party member 1 and releasing follows him.

  5. #5

    Default

    "If youre having SWToR problems, I fell bad for you son, I got 99 problems but a /follow aint one..."

    Check out these two threads.

    http://www.dual-boxing.com/showthread.php?t=45831
    http://www.dual-boxing.com/showthread.php?t=45887

    A /follow work around is easily done. Though, I dunno how much effort you want to put into this... There is a fix already working on the Public Test Server... just no one really knows when its going to be implemented.

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