Ok, so I revamped my autofollow system based on the fresh melee PvP experience!
I'm fairly confident that this is going to be about as good as it gets until Bioware fixes autofollow.
Since you are not allowed to sheath/unsheath weapons while in combat and this presents problems for us in warzones where it isn't unheard of to go an entire match in combat, I am now using jump. You don't actually jump by the way
I've created a custom jump keymap. It is not bound, but triggers jump via X.
My follow macro is two steps.
Step 1 is:
DO JUMP KEYMAP.
DO TARGET PARTY MENBER X
DO FOLLOW TARGET
Step 2 is:
TARGET OF TARGET
What I have done with the Jump Keymap is set it so that it only passes ONCE every 4 seconds. This means that when I am mashing any of my DPS keys, my character will not constantly turn to look in the direction the camera is panned before following again. It will only do it once every 4 seconds. For me I have actually timed my desync down to about 5.5 seconds. How close you want to cycle the jump is up to you. For me 4 seconds seems like it will work, but I may eventually push it to 5 to try and maximize efficiency.
This should also slow down the inevitable followers falling super far behind because no matter how compulsively you mash follow when traveling, the jump fix will only fire every 4s.
If any of this information is redundant I apologize in advance I haven't actually read the entire thread, just the first page and some of the more recent replies ;p
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