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Ok That make much more sense. One other question while I am at it. My team consists of Prot pally, Boomkin, Combat Rogue and an Arcane mage. I set up a stop follow key for the boomkin and the mage but whenever my rogue attacks something he stops following my paladin and isn't always in range of the next mob attacking me. How do I make a key that tells my rogue to follow me when I press it. Or is there a better way to make sure the rogue stays in range of whatever we are attacking, I was in Sunken Temple and all the dragons have a knock back I eventually had to click my rogues screen and keep moving him into range because of the constant knockback effects.
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