I thought I'd started a topic about something other than "follow broke" and "which class to dual box" for SWTOR.
First off, my thoughts on the game: It is pretty good overall. Much better than I expect it.
[Graphics]:
I bashed the graphics hard during the beta phase, calling it WOW vanilla level graphics. After experiencing more in the SWTOR world, I did change my view on this. It is not THAT bad. but it is not up to today's standard either. With Advancing Lighting and full AA (x16) enabled, the game looks ok.
[Combat & Control]:
probably one of the best "target based" MMO combat I have played. Melees skills are pretty responsive. Running around as Bounty Hunter shooting rockets is so much fun (think frost mage, but more explosive). There are "channel" like skills. But most of skills are able to use while moving. I can't stress this "running while shooting" part. MMOs like AION that ask you to stop moving while using skills are just fails.
There are some concerns about balance and too many stuns/CCs in PVP. I think those discussion can wait until we get to the end game.
[Questing]:
pretty standard. Nothing out of ordinary here.
[Story]
stories + voice acting topping all other MMOs right now. 150 million well spent right here. Even if you quit after 1 month, this game is worth playing it through (just to get through the main story).
[Instance]
FlashPoints are up to standards with other MMOs instances.
[Other Factors]
Companion implementation is the best I've seen in any MMOs also, powerful, and super addictive.
[Boxing]
Related to boxing it, yes "the broken follow" is pretty terrible. It requires you constantly checking if your slaves have caught up to you or not. and I have yet to find a good way to put melee boxing in there. Flashpoints are not too terrible to box with auto heal pets. I have no experience on later flash points. But I can't imagine it will be harder than any of the Cata 5 man. One thing I noticed is that the boss doesn't hit hard (could be just early levels), so I can play the aggro dump game, and potentially kite the boss to death with just 2 characters 2 pets(auto heals). Main guy hits boss. The boss will chase while my slave shoots at him. Then main guy would stop hitting him to let a slave gain aggro. Boss will stop chasing the main guy to turn on the slave. Then I just drive and run the slave. Repeat until the boss is dead. As range, the game provides semi-auto aim so it will try to face the boss even if you don't move. If you have 2 tank pets, you can do the same with taunt rotations.
All in all, definitely a good game from BioWare. I rank it higher than RIFT. and definitely can challenge wow in its current state.
what are your experiences.
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