Close
Page 1 of 2 1 2 LastLast
Showing results 1 to 10 of 14
  1. #1

    Default Need a new dual-box project...

    The twin mage thing has been done to death. I have only seen twin locks a couple of times. I've never seen twin feral druids.

    So I guess I'm down to twin Warlocks or twin Druids.


    Any suggestions?

  2. #2

    Default

    Warlocks are easier then druids but two druids can do things like tank + heal so they can probably tackle more challenging encounters if you get really good. On the other hand, two warlocks do have two voidwalkers and a whole lot of damage output.

  3. #3

    Default

    not to mention the 2 felguards you could use later on <3

  4. #4

    Default

    Twin Hunters is insane for leveling, Twin Priests for fun.

  5. #5

    Default

    Twin paladins strikes me as fairly fun.

  6. #6

    Default Priest/ Mage/ Warlock

    I haven't tried many combinations yet, but the one I am currently using is Priest/ Mage/ Warlock. Mainly because I like casters, but also because I don't want multiple 70s of the same class.

  7. #7

    Default

    I am setting up a new combo.
    Need a farming class so was thinking rogue / paladin

    Would this be a good combo?

    Otherwise hunter/paladin

    Any ideas?

    I am fairly new to this.

    I do have a 70 Priest / Mage / Warrior already so dont wanna level any of these.

  8. #8

    Default

    I went for priest, mage and three warlocks.

    That being said, the reasons were not only the benefit these classes have from each others abilities and the fact that I wanted a warlock on my main account and a priest on a secondary account.

    I think the most critical thing for your enjoyment is how feasible your class combination is. Not just in game terms of how the classes work with each other and can fill the the dps, heal and tank functions, but how the classes are played in game. Just because a two classes work well with each other when played by two seperate people does not mean that this will also be the case if played by one person. Certainly, that is part of the challenge, but you will also want things to work fairly smooth to begin with.

    My advice is therefore to:
    - think about how the classes that interest you benefit from each other,
    - make sure dps, tank and healing is covered and
    - consider how the classes are played in game with respect to you doing both at the same time.
    Captn's Log [PvP] 5x80 Elemental Shaman

  9. #9

    Default

    I want a proper farming character, like a rogue, but a a Rogue does not a good tank make.

    So I wanted something that has some tanking ability while not being a warrior. As I leveled a healer (Priest) to 70 already a Druid was out of the question.

    The remaining classes were Hunter and Warlock for their tanking abilities with their pets.
    I chose Warlock as they got the cooler spells

    So a Paladin / Lock combo was born.

    Its still in the making so I can be convinced otherwise.

    Maybe 2 Paladins would work as well.
    I am not sure.

  10. #10

    Default

    One of my teams of two I'm leveling are two druids. I already have a 70 feral druid and love it. The two new druids I wasn't sure on which way to spec. Playing them as casting classes works out great at low levels. Now that they're getting higher levels and am able to get the feral forms, feral is quite fun to dual box. So far fighting elites at my level or a a couple higher then me, I'm able to take one down without needing to heal at all. If they get a few lucky shots on you, you're able to shift bash, heal, and have other bash to keep them stunned longer.

    Anyways, I was thinking later when they get higher they will be very powerful combo with both feral. They have the ability to heal each other if needs be, can deal out a respectable amount of dps in cat form, hold aggro well in bear form, and stealth around a lot of stuff. The most fun I've had while playing WoW was running around with other feral druids. I finished most of tbc with just partying with feral druids. One thing we always did was chain stun mobs that were stunnable. With two feral druids, you could have your main pounce and start building combo points. By the time the stun is over you should be at about 5 combo points, and thats when the next druid pounces and builds their combo points. You Rip with your 5 combo points, and keep mangles stacked on the mob. Shift to bear bash when the second pounce is up, then do the same with the secondary. Basically the mob bleeds to death while stunned.

    I would suggest playing two druids. I find it a lot of fun, and it allows for a very self sufficient team. You have a healer, dps, and a tank all in one class.

Similar Threads

  1. My new project - 62*80
    By ElJeppy in forum General WoW Discussion
    Replies: 11
    Last Post: 05-08-2009, 12:15 AM
  2. Soo my new project
    By Dominian in forum General WoW Discussion
    Replies: 0
    Last Post: 02-01-2009, 06:43 PM
  3. New Project
    By Zues in forum New Multi-Boxers & Support
    Replies: 3
    Last Post: 10-30-2008, 10:03 AM
  4. The Pinot Project
    By pinotnoir in forum Screenshots and Digital Art
    Replies: 7
    Last Post: 05-28-2008, 11:48 PM
  5. New Project
    By nicnic in forum Screenshots and Digital Art
    Replies: 2
    Last Post: 03-11-2008, 07:39 AM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •