Soooooo, after scouring over posts and posts. In the event this wasnt clear before, this is the reason Bioware intentionally broke /follow;

Quote Originally Posted by "Droid M0T0"
Greetings Appology,

Thank you for reporting this bug. Your report has been forwarded on to the appropriate department. We apologize for any inconvenience this may have caused you. Rest assured, we are looking into this.
http://www.swtor.com/community/showthread.php?t=134549

Quote Originally Posted by from Swtor Forums
...Follow DID work during first round beta, however there were complaints specifically during Huntball games where the in game mechanic for a companion which also used /follow would speed up to 2 to 3 times the normal speed to catch up when the companion was lagging behind. People were exploiting this, by doing a /follow on the lead player during PvP. So an interrupt was added to break. Whats odd though, is the fix seems quite simple. Code for a CompanionFollow vs a PlayerFollow. Given this still isnt fixed, yet Bioware (obviously), knows about the situation the game problem issue *must be low priority at the moment. Further that, its unlikey the fix will be implemented during a hot fix patch, and is more likey to be introduced in the PTS then on a regular Tuesday Maintenance day... $.02
I continue to put in tickets daily, and bump the thread in the PTR server forum. Enough attention and perhaps it will get its priority increased.