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  1. #6
    Rated Arena Member
    Join Date
    Feb 2008
    Location
    Paris
    Posts
    342

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    I'm going 4x. I'm sure I'll level up one group of each class empire side.

    It'll be something like:
    1 Assassin
    2 Sorcerer (DPS)
    1 Sorcerer (Heal)

    1 Powertech
    2 Mercenaries (DPS)
    1 Mercenary (Heal)

    2 Juggernauts
    2 Marauders

    3 Snipers
    1 Operative

    I have a good experience with DPS Sorcerer so I'm pretty sure the first group will do just fine.

    I have a small experience with a Powertech so I'm confident about the second group working fine too. The only thing that worries me is that I think they work around aoe damage and so far I haven't figured it out how to do it correctly in SWtOR (correct me if I'm wrong but there's no way of assuring they all have the same camera view for ground targeting)

    I have no experience of Third group whatsoever but I think it will hardly work in Flashpoints due to the lack of heal. It's also totally unknown to me at this point how manageable a full melee group is (and yes, I've read the thread about it but just have to try myself.

    The fourth group, I have a small experience of having played an Operative and as the group above this one just won't work in Flashpoints but will as far as I've read all around (including here) have an immense DPS power to clean up heroics.

    Looking at all this I'm wondering to make composite groups of pairs of two that start in the same planet or even going as far as 1 of each once they reach level 10 and get to the Imperial Fleet. I guess only time and experience will tell.

    Any thoughts are welcome.
    Cheers,
    A.
    Last edited by Altsoba : 12-14-2011 at 05:45 AM
    Grim Batol (EU) Horde - Is Multiboxing

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