Everything that is fun in life is either bad for your health, immoral or illegal!
if I do this I will do a tauren, Belf, forsaken, troll priest ... etc... with all different names so I can't be called out for boxing by looking at the names... my last two team get bagged on instantly ... /ugggh.
I'm just about to hit level 15 from WSG runs and a couple of AB, I've got about 1350+ honor points.
AB was a serious pain, I had afk'ers following me (5 x report!), I had people at their keyboards following me... i seemed to distract people from the objectives whilst I was busy doing what I could.
I do pretty much run with shields up crossing the WSG field.. I also pop 5 renew's on my main who's most often the target. Then as said, I use fear etc...
I am level 14 still though..
Sweet... just created my new team "The Grimms" used the monster names from the new TV show: Blutbod (M Belf), Mellifer (F Belf), Bauerschwein (Troll), Reinigen (Tauren)... and Ziegevolk (Forsaken). So after I drop kid off at school it is on... gotta get my set up going and all my items mailed aroun. Woot. Glad I capped on Points this week already.
Rogues and DKs are the only things that can give me problems. (CoS and AMS). If there's only one or two, I can throw dots up and dispersion through the opening damage. Afterwards, it’s just a fear into nuke rotation. Death knights are only an issues if they AMS before you get dots up.
The other thing people haven't mentioned (in this thread) is the mass mana burn. In ~5 seconds you burn a healer down to nothing and can go back to killing things.
I use three macros that look like these, but I'm open to options. Also note, that DoTs are all on a separate keybind.
1) Mind spike x3 Mind Blast, Mind spike
The goal here is to just nuke a target used mainly when you pop Archange or if your shadow tree has been locked out.
2) Mind Blast, mind flay x2, shadow wordeath
my generic nuke build, in PvE I add another Mind flay after the death.
3) 1)Archange, on Use trinkets, Troll Racial
Self explanatory
I'm looking forward to AV this weekend and may try a 5 disc build for tower defense.
i've been switching between disc and shadow - now at level 49 - favouring shadow so far.
It's enjoyable to through 5 x SW Pain and 5 x Imp Devouring Plague on horde as they run to enter the tower![]()
I found that disc didn't have enough fire power, cast times too long - mind flay auto rotates character to follow target which is a big bonus for us.
I've only managed about 4 AV's so far.. queuing at the moment. I'm wondering whether it will be fine to stick with 5 shadows - or whether i should dedicate one to healing for the future as disc.
This weekend i've been playing with my 3 shadowpriests in AV, together with a disc-priest friend. It felt like we were unkillable. So yeah, having one disc in your team might help.
Not sure if it makes things more complicated though.
Another thing i noticed is that if you get better gear, mindsear gets really powerful. specially using mindsear in a big crowd is lots of fun.
I've been enjoy shadow - but now i'm level 62 with holy nova - i'm going to see how much fun it could be.. defending balinda for example -all glyphed up waiting to get in
Disc - devine aegis kicking in on crits mmmm
I was so loving shadow over disc - but after playing with holy nova! i'm a temporary convert
I kept balinda safe last game.. generally mixing up holy nova with my main dps spam and the occasional penance.. it is very resilient.
the aim is to holy nova whilst looking for their healers and taking them down with penance.works very well
Last edited by dancook : 12-21-2011 at 11:56 PM
I should give disc a go too then.
Holy nova was a bit disappointing when i last tried it. But that was with green gear and a shadowspec. Curious how its performing now with full season11 set.
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