Quote Originally Posted by 'Temor',index.php?page=Thread&postID=45590#post455 90
Quote Originally Posted by 'Djarid',index.php?page=Thread&postID=42323#post42 323
for you last question. Separate directories are used when the WTF config options are different


If that's the only reason because of entries in the config.wtf file, then an entire separate installation path for World of Warcraft's 9gb space is a waste. Especially if the installation is on Windows Vista because with Vista, the config.wtf file exists in one place anyway under "c:\users\(windows login name)\AppData\Local\Virtual Store\Program Files\World of Warcraft\WTF". That is, it's not installed under the path where the game is installed. With Windows XP or 2000, it would seem as though it would be better to have a .cmd script copy in the appropriate config.wtf file before launching the game to save on the other 9gb of space for another installation.
I do this:

I make X:\Multi folder

I copy World of Warcraft to x:\Multi\WoW

I create folders: X:\Multi\Clone1 Clone1 ... Clone 10

I then copy all folders save Cache, Data, Patches, and Interface and files Wow.exe and DivxDecoder.dll from WoW folder to each and all of the Clone# folders.

I then create a junction point for X:\Multi\Clone1\Data to X:\Multi\WoW\Data and Interface, Patches and Cache

I then hardlink X:\Multi\Clone1\Wow.exe to X:\Multi\WoW\Wow.exe and DivxDecoder.dll

All 10 of my clones have totally independant settings and only eat 9G on the disk total.

You could copy the Interface folder instead of making a junction point if you want different addons available for each Clone.

I have different addons enabled for some of the clones, but I share the Interface folder.