Quote Originally Posted by Vipeax View Post
How do you make the circle at 7:12? That would be so neat to do this rapidly.
I've got a set view macro on all my characters but each view faces a different direction and then when I hit this macro they all face a direction and pass next click. When you use set view you notice the camera glides, but if you call it twice in the same macro it snaps:

/script SetView(1); SetView(1);

I'm uploading a vid of it now.