Close
Page 2 of 2 FirstFirst 1 2
Showing results 11 to 20 of 24

Hybrid View

  1. #1

    Default

    Quote Originally Posted by Krago View Post
    I played for about 3-4 hours during last weekends testing and only single boxing at that.
    I do want to at least dual box when it goes live.

    The main issue I had during the last beta was getting stuck on nothing.
    I got stuck on the pathways, I got stuck on a ramp, I got stuck numerous times and it drove me crazy.

    Has this been an ongoing issue?

    You need to pick up your feet when you walk! I do think a few people were saying they would run into "invisible walls" not sure if thats the same as what your talking about. I never got stuck on anything.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  2. #2

    Default

    They are doing the last test patch right now. All testing ends after this weekend. So that "magic build is happening internally and will be unleashed upon us during early access 8) Now if they would just announce EA plans! I ordered my 2nd copy a month after my first, so I might not get in EA on the same day with both.


    "Hello testers! This weekend’s test will end on 12/4 at 11:59pm CST (12/5 at 5:59 London, 6:59 Paris/Berlin). This will also mark the end of Game Testing for Star Wars™: The Old Republic™. "
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  3. #3

    Default

    There were...are.... known clipping issues with ramps and steep slopes and rocks.

    For the time being... just "/stuck" then you die, and you can res at your nearest save point. Else you blow your travel point "hearth".

  4. #4

    Default

    Quote Originally Posted by Apps View Post
    There were...are.... known clipping issues with ramps and steep slopes and rocks.

    For the time being... just "/stuck" then you die, and you can res at your nearest save point. Else you blow your travel point "hearth".
    Yeah, this is the issue I was having,also occurred moving through bushes.

    I just logged out and back in and the issue was gone as was all the loot that I couldn't get to.

    Looking forward to playing this in headstart, need to go and pre-order today.
    Schadenfreude Rogue ( MM/Ranger ) / Dekoy Rogue ( MM/Ranger ) / Medyc Cleric ( Sentinel/Warden ) / Rhiggs Warrior ( Champion/Warlord ) / Murtaugh Mage ( Chloro )

  5. #5

    Default

    When I last played there was still a bug with Agents/Smugglers going into cover that could cause a player to stop auto-running. This might be the problem.

    Generally speaking, with any elevator you had best move onto and off of them manually. Otherwise all sorts of wackiness happens with the auto-following character.

    There is also the odd quest area Republic side that I ran into where auto-follow simply doesn't work and the follower(s) will try to run out of the instance.

  6. #6

    Default

    yeah I had this elevator problem.

    and coz of the camera angles not returning to center, repeating W to all windows would not even move them all forward. I'd have the guys running all over the place lol

  7. #7

    Default

    I think they have said this is in fact NOT the launch build, and a good thing since I haven't been able to log in yet for more than 5 minutes.

  8. #8

    Default

    Quote Originally Posted by Mokoi View Post
    I think they have said this is in fact NOT the launch build, and a good thing since I haven't been able to log in yet for more than 5 minutes.
    "We are excited to get everyone back to testing, as this is our launch build"


    They will patch some bugs and such.. but this is the launch build. It cant get anymore black and white than that. If they said something different, please link, that means they changed their minds and that would be a good thing. This is probably the most buggy build yet.. I know things can get fixed in a few weeks.. but every single build has had major bugs ( new ones ) Its like they fix a few, make a few new ones. My hopes of a smooth launch are diminishing. 8)

    I'm not completely giving up though. I mean even as buggy as it is, i still enjoy myself. I have not, personally, experienced any of the game breaking bugs that a lot of testers are posting about. I have had toons i could not log back into for a few days. Not being able to log into some of your characters has been a bug that has been in every build in one way or another. Like one build, certain classes would get stuck on their ship..etc..

    As a side note, when I say i have hope, or my hope is diminishing, I'm saying that for other people. i want this game to be a great game for everyone. I know I can deal with rough launches, and I'm pretty sure IF its a rough launch, they will work night and day to fix things. But a lot of people give a new MMO a few days, the launch means everything to them. If its bad ( long que times, very buggy..etc.. ) they will be leave and never return. AO, Conan, EQ2, Shadowsbane.. ect,.. all had rough launches and paid the price. Some of those games are great games now, but people don't care.. first impressions are everything.
    Last edited by Lyonheart : 12-03-2011 at 10:12 AM
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  9. #9

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •