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  1. #31

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    Shamans get dmg boosted, which is totaly not needed. Dmg is fine PvP wise, but we're lacking defensive CDs big time!

  2. #32
    Rated Arena Member Eloxy's Avatar
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    Quote Originally Posted by Nikita View Post
    Shamans get dmg boosted, which is totaly not needed. Dmg is fine PvP wise, but we're lacking defensive CDs big time!
    Been like this since tbc? shamans dying? Lets buff damage!

  3. #33

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    DK gets some minor buffs to UH. So nothing for us boxers so to speak.

    I do believe that the comps are hard to compare and specially not against each other, in a 4v4 arena between 4 dks and 4 shamans i bet my money on the DKs.

    For overall gameplay and fun, i actually don't think there is any difference. Both teams are viable for most things in game, just in different approaches.
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  4. #34

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    Quote Originally Posted by Nikita View Post
    Shamans get dmg boosted, which is totaly not needed. Dmg is fine PvP wise, but we're lacking defensive CDs big time!
    It should be more or less the same. The 3 main things that change for shamans is:

    - flametongue weapon imbue is changed from 747 spellpower (about 1K if talented) to 5% overall spell damage (7% if talented) increase. It means that shamans will scale much better with gear, but for some it might mean that certain spells hit less hard initially. Some spells will benefit more from it than others, since spells have different individual scaling factors.
    - shamanism got increased from 32% to 36% (lb, lvb and chain lightning benefit 4% extra from spell power)
    - cooldown on chain lightning got removed

    (besides this EQ got buffed and fire nova will no longer increase duration of flame shock)

    It basically all means that ele shamans scale much better than before with gear, at the cost of a 1k spell power loss. It means that for nuke phases, the orc racial (updated into a flat spell power increase) + engineering glove tinker becomes a really strong cooldown.

    Might also be worth it for 5v5 to look into acquiring 2 pieces of T13 raid gear ... the bonus is basically 2000 mastery everytime you pop elemental mastery. You will obviously lose the 4p pvp gear set bonus, but this extra nuke sounds like incredible to me if you can stack it. Downside is that you can no longer acquire set pieces from valor points, they are raid drops (lfr).
    Everything that is fun in life is either bad for your health, immoral or illegal!

  5. #35

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    DKs did get the atk pwr buff buff :P

    ie. if you run with a pally healer who buffs might, you now get +20% to atk pwr rather than just +10%... not an insignificant boost.

  6. #36

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    Zenga is your picture some new internet meme that I don't know about?

  7. #37

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    Quote Originally Posted by Noids View Post
    DKs did get the atk pwr buff buff :P

    ie. if you run with a pally healer who buffs might, you now get +20% to atk pwr rather than just +10%... not an insignificant boost.
    Is this nerf to Howling Blast going live?

    "Howling Blast (frost talent/skill) - This has now been nerfed a little it now scales from 44% for single targets and 22% AOE of attack power, down from 48% and 24% respectively."

    This pretty much nullifies the dmg increase from Blessing of Might. Other skills still get a slight boost in dmg but Howling Blast is teh sh*t in pvp.

  8. #38

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    Quote Originally Posted by Multibocks View Post
    Zenga is your picture some new internet meme that I don't know about?
    Figured I would stop hiding my real identity.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  9. #39

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    That is you? Here I thought you were like 18

    Edit: I don't mean that as a negative thing
    Last edited by Multibocks : 11-29-2011 at 11:50 AM

  10. #40

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    When I wear my hotpants and makeup during the weekends I feel 18.
    The rest of the week I'm 33.
    Everything that is fun in life is either bad for your health, immoral or illegal!

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