Talking about right now. There are far more teams around 1800++ rating in 5v5 with 2500 exp in 2s and 3s then there were earlier in the season. So the difficulty is higher now in 5s then it was early in the season
Talking about right now. There are far more teams around 1800++ rating in 5v5 with 2500 exp in 2s and 3s then there were earlier in the season. So the difficulty is higher now in 5s then it was early in the season
Play what you like to a lot get bord of deathkights becouse all the one button press gets kinda boring.
Deathkights running off falling off hills getting stuck. ( i love ctm/itw) but useing it all the time get to massey.
Shammys can solo os+3 TK/BT and loads of other raids. 5 man shammys a few av even 5 manned a few bossess in hc's, i love to see what the new gear will let me do.
I just deleted a shit-ton of posts from this thread. It's amazing how this thread went way off topic and tried
to justify cheating and exploiting the system as if it's something we allow.
I realize it's extremely difficult to not post stuff about cheating and exploiting but... try to control yourselves.
Do not send me a PM if what you want to talk about isn't absolutely private.
Ask your questions on the forum where others can also benefit from the information.
Author of the almost unknown and heavily neglected blog: Multiboxology
sorry but what did DK and shaman get in 4.3 ? exactly.
mmo-champion blocked for me at work.
Shamans get dmg boosted, which is totaly not needed. Dmg is fine PvP wise, but we're lacking defensive CDs big time!
It should be more or less the same. The 3 main things that change for shamans is:
- flametongue weapon imbue is changed from 747 spellpower (about 1K if talented) to 5% overall spell damage (7% if talented) increase. It means that shamans will scale much better with gear, but for some it might mean that certain spells hit less hard initially. Some spells will benefit more from it than others, since spells have different individual scaling factors.
- shamanism got increased from 32% to 36% (lb, lvb and chain lightning benefit 4% extra from spell power)
- cooldown on chain lightning got removed
(besides this EQ got buffed and fire nova will no longer increase duration of flame shock)
It basically all means that ele shamans scale much better than before with gear, at the cost of a 1k spell power loss. It means that for nuke phases, the orc racial (updated into a flat spell power increase) + engineering glove tinker becomes a really strong cooldown.
Might also be worth it for 5v5 to look into acquiring 2 pieces of T13 raid gear ... the bonus is basically 2000 mastery everytime you pop elemental mastery. You will obviously lose the 4p pvp gear set bonus, but this extra nuke sounds like incredible to me if you can stack it. Downside is that you can no longer acquire set pieces from valor points, they are raid drops (lfr).
Everything that is fun in life is either bad for your health, immoral or illegal!
Connect With Us