No you didn't say that, and my reply was more intended as a general comment to what was earlier stated in the thread (might not have been clear from my quote though). You said however that EP was 'a lot', and I tried to say it's not a lot if you weight it against other talents, that it's basically a minor damage increase in pvp, as a boxer.
very true, even pve raiders are often not aware of that (but obviously none is gonna skip it since you need a lot more hit for pve).I keep seeing people talk about skipping the +hit talent not understanding that it is a damage increase talent ASIDE from the hit.
It's not like there are a whole lot of options that skip. Personally I always go 3/3 elemental mastery, for the simple reason that when you cast 15 lightning bolts/chain lights over a 2 minute timeframe, where you have approx 5 overloads from with 15 mastery points, the cooldown gets reduced with 1 minute on the biggest spell for ele shamans. I find that a crazy talent and would never ever skip it for pvp. But I guess each person has his or her personal preference / playstyle.
I disagree though with 'more damage is always better in pvp'. There is a breakpoint where utility makes a bigger difference to win a game than pure dps. So not taking 3 points that give a very modest damage boost (like EP) over any other utility talent (be it roots, survival, reduced mana, w/e) seems to be the better way to go in pvp.
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