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  1. #51

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    Quote Originally Posted by Khatovar View Post
    Having an out goes without saying for anything Blizzard plans to, or not to, do. The numbers you're seeing in that original post don't even mean anything yet, they could well decide that's too far and the item squish isn't going to be that big or even happen at all.

    We still don't know anything yet. I don't think it's worth buying heavy duty umbrellas over.
    they said they got to do something when who knows.

  2. #52

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    Just think, this will all be for naught since blizzard will have a new mmo and we will forget about this topic and be whining about some other nerf in the new mmo

  3. #53
    Member BobGnarly's Avatar
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    I understand about the "I feel nerfed" angle to this problem, but something needs to happen, and just like the blog itself says, there aren't a ton of options here (at least obvious ones). If we just let this inflation continue, pretty soon it will be hard to read and process the stats on items, or real-time events on the screen. Imagine that BG with multiple 1,293,398,218 figures flying all over the place.
    No matter where you go, there you are.

  4. #54

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    Quote Originally Posted by BobGnarly View Post
    I understand about the "I feel nerfed" angle to this problem, but something needs to happen, and just like the blog itself says, there aren't a ton of options here (at least obvious ones). If we just let this inflation continue, pretty soon it will be hard to read and process the stats on items, or real-time events on the screen. Imagine that BG with multiple 1,293,398,218 figures flying all over the place.
    Not to mention the increased hw and memory requirements for the servers and databases with millions of doubles or longs instead of integers
    .[I



  5. #55
    Member valkry's Avatar
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    I can tell you right now, I play twinks, and I still feel huge with my 1.4k crits at 60 (even though I can crit much higher than that, 1.4k is still ncie to see). And I have done over 200k in a BG with my Arc mage to the EFC with the debuff lol.
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  6. #56

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    Quote Originally Posted by Zub View Post
    Not to mention the increased hw and memory requirements for the servers and databases with millions of doubles or longs instead of integers
    Easily fixed with their mega damage scenario.

  7. #57

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    Quote Originally Posted by Multibocks View Post
    It seems to me that some of those that have expressed misgivings about the squish are worried about feeling 'nerfed' when facing older content, but the item squish shouldn't mean that soloing older raid content will die, necessarily. Though we appreciate the feedback, I think it's safe to say that we wouldn't want anyone to turn their back on the idea purely out of concern for losing the ability to take down older raids solo or in small groups.

    Isn't the point of big numbers that they're big relative to the other numbers in the game, though? I can't speak for you, obviously, but I enjoyed putting out big numbers in previous expansions, and I expect that once I got a feel for the new baselines, I'd likely feel the same way in the future as well.
    I figured that they were primarily concerned with runaway stat inflation and simply wanted to reel the numbers in a bit, with no particular concern over the ability to farm old content. What I wonder is... if you are going to flatten the curve from 60 to 85, does it make sense to keep the old school raids? Whether or not you re-tune them for the changes, they're useless to level-appropriate players. No one will farm Molten Core when you can level to 70 before the instance resets.

    About the only thing that old school raids are good for is to clear with a few friends (or with a boxed team, or solo) for kicks or to twink someone's alt. It would seem useless to do them for progression. So it becomes kind of awkward. Do you eliminate the raids? Ignore them? Re-tune them for level 90? None of those seem as if they would work.

    As for player power, I don't mind either scenario. If my characters have 350,000 health at level 90 and hit for 45,000 with insta-cast spells or white damage melee attacks, that's fine. If my level 90s have 18,000 health at level 90 and hit for 500 damage with basic attacks and a whopping 1200 damage on crits or specials, I don't care. I am curious to see how they deal with the old raids, though.
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  8. #58
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Tonuss View Post
    What I wonder is... if you are going to flatten the curve from 60 to 85, does it make sense to keep the old school raids? Whether or not you re-tune them for the changes, they're useless to level-appropriate players. No one will farm Molten Core when you can level to 70 before the instance resets.

    About the only thing that old school raids are good for is to clear with a few friends (or with a boxed team, or solo) for kicks or to twink someone's alt. It would seem useless to do them for progression. So it becomes kind of awkward. Do you eliminate the raids? Ignore them? Re-tune them for level 90? None of those seem as if they would work.
    There are guilds that are dedicated to raiding at level 60, 70, and 80 and people that like to re-live the
    older content in its true form (or at least as close as they can get) rather than plow through it at top level.
    Do not send me a PM if what you want to talk about isn't absolutely private.
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  9. #59
    Member Crum1515's Avatar
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    Also, the old raids will be left in as a time sink for people wanting to transmorgifyificate their stuff
    Check out my live stream @ http://www.twitch.tv/Crum151 and my website @ http://www.crumspeaks.com

  10. #60

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    i would re-sub if they did this. this was one of my biggest gripes.

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