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  1. #21
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Multibocks View Post
    You have so much faith in blizzard it's cute. Despite what you say, difficulty will change. Thats the thing with exponential explosion, you have much more health right now than was designed for a boss from BC. If they normalize health you bet your ass difficulty is going to change.
    In MoP you're going to be 6 - 9 tiers above what a BC boss would be. I'm pretty sure you're still going to
    have no problem downing old raids with much less people than originally intended.

    Quote Originally Posted by Multibocks View Post
    It possible it may even become easier.
    Then, what's the problem? You're threatening to quit when you're not even sure if it's going to be harder
    or easier.

  2. #22

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    Quote Originally Posted by valkry View Post
    Give it two months and after a while, you will go from 800 crits to 900 crits and will feel HUGE!!


    The bosses stats/dmg and hp will also go down though. It will still take the boss 4 hits to kill you and you 3 heals to get to full. Only the number's size will change, not the effectiveness.

    Bagging someone for having faith in blizzard, yet you play their game too... cute.
    What does having faith to do with playing their game? That's fucking moronic.

    You clearly don't understand the complexities of the combat system. What about armor? And no a % change does not work in time to live. Its not as simple as "reduce all the numbers" and even blizzard knows that. There are always unintended consequences when you make sweeping changes. I bet you any amount of money they will Fuck it up. The question is: if it doesn't affect current raid content, will they bother to fix it? I'm guessing no.

    Quote Originally Posted by MiRai View Post
    In MoP you're going to be 6 - 9 tiers above what a BC boss would be. I'm pretty sure you're still going to
    have no problem downing old raids with much less people than originally intended.


    Then, what's the problem? You're threatening to quit when you're not even sure if it's going to be harder
    or easier.
    No I said I'm not looking forward to it. Yes if its screwed up then I will quit. If its better then game on Garth. I'm also saying its a bad idea, they should just continue with the current stats and the leveling to 90 should be a marginal increase in stats. Each tier in MoP should be linear increase in stats. with some balancing changes it should be problem solved.

    Quote Originally Posted by valkry View Post
    And then those players will come crawling back lol, like they always do. WoW is STILL the biggest MMO. Those we lose wont be missed
    And this is why you don't run a game the size of WoW. Your view of screw them is short sighted and a good way top disenfranchise your player base.
    Last edited by MiRai : 11-05-2011 at 04:30 PM Reason: Merged

  3. #23

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    Quote Originally Posted by Multibocks View Post
    And this is why you don't run a game the size of WoW. Your view of screw them is short sighted and a good way top disenfranchise your player base.
    You don't either.

    Blizzard has a history of putting a lot of forethought into their products. Sure, there are always unintended consequences, but that's just life.

    They will test the number changes. They will tweak things if needed. Its what they've been doing since 2004.
    EVE Online Get Ships. Train Skills.

  4. #24

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    Quote Originally Posted by EaTCarbS View Post
    You don't either.

    Blizzard has a history of putting a lot of forethought into their products. Sure, there are always unintended consequences, but that's just life.

    They will test the number changes. They will tweak things if needed. Its what they've been doing since 2004.
    They will tweak if they feel its worth the effort. If you can't solo raid bosses from BC, Wrath or vanilla then I doubt they will care. As long as current raid tier has no problems I'm sure they will be fine with the changes.

  5. #25

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    i can not even look at HP on my chars its to big 145k or 14500 i know a heal does 2600 so i need how many heals to heal this char up to full?

    Right so what char do i need to heal more? Oh wait to late am dead.

    how blizzard would change it loweing stats

    i got 1200hp a heal does 500 hp 3 heals over full HP wow easy.


    pointless stuff in game.. : What all players are forgetting it that there a big jump from 70-80 right so i got tair 7-8-9 but really all we care about is none becouse its old stuff. and ill get better gear at level 80 in wotlk

    all there doing is getting rid of the jumps there still be the same overpower @ cap just looks lowers and to be fair if i meens lass D-B server lag then DO IT!

    they lower all monsters and bossess if not you anit going to beable to do dungons becouse the hps of the npcs got more then the chars.


    and like i said the systems can not keep up with big numbers thats probs why the worlds so laggey now then what it used to be hell a 40man raid on a 56k dailup the servers used to be less laggey then they are now. just to have 00000000000000000 at the end of a spell and to confuse the hell out of you.


    And the other thing that noone seems to get is if they do olny change the stats 85-90 by 10hp each level then WE can use tair 13 to kill bossess in MOP and fram the gear from the old stuff and its be easyer then raiding... really think about it!

  6. #26
    Member valkry's Avatar
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    Quote Originally Posted by ebony View Post
    i can not even look at HP on my chars its to big 145k or 14500 i know a heal does 2600 so i need how many heals to heal this char up to full?

    Right so what char do i need to heal more? Oh wait to late am dead.

    how blizzard would change it loweing stats

    i got 1200hp a heal does 500 hp 3 heals over full HP wow easy.


    pointless stuff in game.. : What all players are forgetting it that there a big jump from 70-80 right so i got tair 7-8-9 but really all we care about is none becouse its old stuff. and ill get better gear at level 80 in wotlk

    all there doing is getting rid of the jumps there still be the same overpower @ cap just looks lowers and to be fair if i meens lass D-B server lag then DO IT!

    they lower all monsters and bossess if not you anit going to beable to do dungons becouse the hps of the npcs got more then the chars.


    and like i said the systems can not keep up with big numbers thats probs why the worlds so laggey now then what it used to be hell a 40man raid on a 56k dailup the servers used to be less laggey then they are now. just to have 00000000000000000 at the end of a spell and to confuse the hell out of you.


    And the other thing that noone seems to get is if they do olny change the stats 85-90 by 10hp each level then WE can use tair 13 to kill bossess in MOP and fram the gear from the old stuff and its be easyer then raiding... really think about it!
    From what I can remember, Nihilum defeated lvl 70 Naxx while in mostly t6, or was it Kara while in t3? Can't remember exactly, oh well. But yea, with less gap it would be possible again.
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  7. #27

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    Quote Originally Posted by valkry View Post
    From what I can remember, Nihilum defeated lvl 70 Naxx while in mostly t6, or was it Kara while in t3? Can't remember exactly, oh well. But yea, with less gap it would be possible again.
    Exactly, I never understood the reasoning behind having to farm icc for a year, be in bis 277 heroic, only to replace it with lvl 81 quest greens. If the item lvl & stats jump would be much smaller into a new expansion, many of the probs would be solved.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  8. #28

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    I cannot remember where I read it, but they wanted to make doing old raid content harder. If they nerf our health, damage, and heals it will accomplish that goal. Recently I have enjoyed farming the old tier sets from the old raids. If they made it difficult to run ancient content they will lose some people. Those old raids are good for farming gold as well. What would the point be if they just wanted lower numbers and used the exact same percentages based on our current stats? The goal is to nerf us. Time will tell what they decide to do.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  9. #29

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    Quote Originally Posted by Multibocks View Post
    [...] I'm also saying its a bad idea, they should just continue with the current stats and the leveling to 90 should be a marginal increase in stats. Each tier in MoP should be linear increase in stats. with some balancing changes it should be problem solved.
    [...]

    I don't think you've fully understood the problem. There are limits to how big numbers (integers & floating point numbers) can be. They simply CAN'T keep increasing the numbers from expansion to expansion.

    Also, by reducing the numbers the game performs better for everyone, since smaller numbers can crunch faster than larger numbers.

  10. #30

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    Quote Originally Posted by pinotnoir View Post
    I cannot remember where I read it, but they wanted to make doing old raid content harder. If they nerf our health, damage, and heals it will accomplish that goal. Recently I have enjoyed farming the old tier sets from the old raids. If they made it difficult to run ancient content they will lose some people. Those old raids are good for farming gold as well. What would the point be if they just wanted lower numbers and used the exact same percentages based on our current stats? The goal is to nerf us. Time will tell what they decide to do.
    How cool would it be if AQ, black temple, ICC, etc etc would all be tuned for the cap level ... plenty of old content I never saw would become very attractive to raid again. I don't really see the fun in 1 shotting mobs. Maybe they should just keep the original instances the way the were so people can keep farming, but add an 'elite' mode were numbers scale with current raiding content.
    Everything that is fun in life is either bad for your health, immoral or illegal!

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