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  1. #1
    Member valkry's Avatar
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    Quote Originally Posted by ebony View Post
    i can not even look at HP on my chars its to big 145k or 14500 i know a heal does 2600 so i need how many heals to heal this char up to full?

    Right so what char do i need to heal more? Oh wait to late am dead.

    how blizzard would change it loweing stats

    i got 1200hp a heal does 500 hp 3 heals over full HP wow easy.


    pointless stuff in game.. : What all players are forgetting it that there a big jump from 70-80 right so i got tair 7-8-9 but really all we care about is none becouse its old stuff. and ill get better gear at level 80 in wotlk

    all there doing is getting rid of the jumps there still be the same overpower @ cap just looks lowers and to be fair if i meens lass D-B server lag then DO IT!

    they lower all monsters and bossess if not you anit going to beable to do dungons becouse the hps of the npcs got more then the chars.


    and like i said the systems can not keep up with big numbers thats probs why the worlds so laggey now then what it used to be hell a 40man raid on a 56k dailup the servers used to be less laggey then they are now. just to have 00000000000000000 at the end of a spell and to confuse the hell out of you.


    And the other thing that noone seems to get is if they do olny change the stats 85-90 by 10hp each level then WE can use tair 13 to kill bossess in MOP and fram the gear from the old stuff and its be easyer then raiding... really think about it!
    From what I can remember, Nihilum defeated lvl 70 Naxx while in mostly t6, or was it Kara while in t3? Can't remember exactly, oh well. But yea, with less gap it would be possible again.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  2. #2

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    Quote Originally Posted by valkry View Post
    From what I can remember, Nihilum defeated lvl 70 Naxx while in mostly t6, or was it Kara while in t3? Can't remember exactly, oh well. But yea, with less gap it would be possible again.
    Exactly, I never understood the reasoning behind having to farm icc for a year, be in bis 277 heroic, only to replace it with lvl 81 quest greens. If the item lvl & stats jump would be much smaller into a new expansion, many of the probs would be solved.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  3. #3

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    I cannot remember where I read it, but they wanted to make doing old raid content harder. If they nerf our health, damage, and heals it will accomplish that goal. Recently I have enjoyed farming the old tier sets from the old raids. If they made it difficult to run ancient content they will lose some people. Those old raids are good for farming gold as well. What would the point be if they just wanted lower numbers and used the exact same percentages based on our current stats? The goal is to nerf us. Time will tell what they decide to do.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  4. #4

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    Quote Originally Posted by pinotnoir View Post
    I cannot remember where I read it, but they wanted to make doing old raid content harder. If they nerf our health, damage, and heals it will accomplish that goal. Recently I have enjoyed farming the old tier sets from the old raids. If they made it difficult to run ancient content they will lose some people. Those old raids are good for farming gold as well. What would the point be if they just wanted lower numbers and used the exact same percentages based on our current stats? The goal is to nerf us. Time will tell what they decide to do.
    How cool would it be if AQ, black temple, ICC, etc etc would all be tuned for the cap level ... plenty of old content I never saw would become very attractive to raid again. I don't really see the fun in 1 shotting mobs. Maybe they should just keep the original instances the way the were so people can keep farming, but add an 'elite' mode were numbers scale with current raiding content.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  5. #5
    Member valkry's Avatar
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    Quote Originally Posted by zenga View Post
    How cool would it be if AQ, black temple, ICC, etc etc would all be tuned for the cap level ... plenty of old content I never saw would become very attractive to raid again. I don't really see the fun in 1 shotting mobs. Maybe they should just keep the original instances the way the were so people can keep farming, but add an 'elite' mode were numbers scale with current raiding content.
    We been asking for that option for years. It's why we finally got heroic deadmines and SFK
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  6. #6
    Multiboxologist MiRai's Avatar
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    I keep hearing they're trying to nerf us so we can't solo content. Who is "us"? Multiboxers or single
    players? Last time I checked as multiboxers we aren't soloing content with a single character. We use
    teams of 5, 10, or some other mixed number greater than 1. I'm pretty sure what Blizzard is trying to stop
    is something along the lines of players soloing the Lich King or possibly... soloing Deathwing once MoP
    releases. They don't want players at 90 (with retardedly high stats) to be soloing some of the newer Cata
    raid content that shouldn't be able to be solo'd.

    Why any of you think that a drop in stats and a normalization of stats between expansions is going to
    crush your hopes and dreams of farming the same shit you've been farming all this time (T1 - T6) is going
    to change is beyond me. Were the naysayers really thinking that they'd be farming Heroic Lich King for
    Invincible, that Firehawk from Firelands, or whatever Deathwing is going to drop? With as far as
    multiboxers have gotten in this expansion's raid content I would say the answer is doubtful.

    This is the same THE SKY IS FALLING type of post we see after every single BlizzCon. World of Warcraft
    will continue to dominate the MMORPG realm with or without you.

  7. #7

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    Quote Originally Posted by MiRai View Post
    I'm pretty sure what Blizzard is trying to stop
    is something along the lines of players soloing the Lich King or possibly... soloing Deathwing once MoP
    releases. They don't want players at 90 (with retardedly high stats) to be soloing some of the newer Cata
    raid content that shouldn't be able to be solo'd.
    What reason would they have to want to stop that? As in what objections could they have against those solo kills? besides that it's not like half of the game is able to solo LK.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  8. #8
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Starbuck_Jones View Post
    They way it looks now items from vanilla raids would out gear all of BC. That's kinda dumb.
    It is and it isn't. I say, if someone is willing to take the time to farm all of that raid content for the gear
    then the time they spend doing so should help them progress to 70 better/easier/faster. Of course, no
    one in their right mind would farm T2 gear at level 60 to progress to 70 at this stage in the game.

    Vanilla T3 (not obtainable) would in theory bypass all BC leveling gear and carry you to BC T4 content.
    Then BC T6 would bypass all of Wrath leveling gear and carry you to Wrath T7... and the cycle would
    continue on like that.

    Blizzard stated that T13 from Dragon Soul isn't going to be obtainable through Valor vendors. Who knows
    if that will change but, the people with the top tier heroic mode T13 shouldn't have to work their ass off
    at the end of an expansion only to have their gear mean nothing 2 levels into the next expansion.


    Quote Originally Posted by zenga View Post
    Quote Originally Posted by MiRai View Post
    I'm pretty sure what Blizzard is trying to stop
    is something along the lines of players soloing the Lich King or possibly... soloing Deathwing once MoP
    releases. They don't want players at 90 (with retardedly high stats) to be soloing some of the newer Cata
    raid content that shouldn't be able to be solo'd.
    What reason would they have to want to stop that? As in what objections could they have against those solo kills? besides that it's not like half of the game is able to solo LK.
    Not currently, no; but what happens when stats double again? I don't care if people can solo old content...
    I really don't. But people are throwing around the terms "we" and "us" as if Blizzard is in their meetings
    saying, "Well, we really hate multiboxers specifically so... let's normalize gear so they can't possibly do this
    old content by themselves."
    <--- That's exactly how Blizzard meetings go down.

    I don't know what the real true secret underlying reason why they want to normalize the gear but, why
    does there have to be one? Ghostcrawler explained right in the blog article what the reason was...
    because stats are inflated and are ridiculous and that's not what they want.
    Last edited by MiRai : 11-06-2011 at 03:40 PM Reason: Merged

  9. #9

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    If you look at the first and second charts in the link earlier in this thread and compare the vertical distance between level 60 and 85 content/gear, you can easily tell that the "squish" they are talking about would be an absolutely huge nerf to high-level characters running previous content.

    I know I'm running every single raid I can think of that has decent transmog gear 4-8 times per week now so if they "squish" our ability to run anything in the future, I'll already have all the cool gear I could ever want.

    Plus, running all the old raids and collecting great looking gear is super fun
    10-boxing Alliance Sargeras and Kil'jaeden

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