Close
Page 2 of 3 FirstFirst 1 2 3 LastLast
Showing results 11 to 20 of 21
  1. #11

    Default

    Using Trinity you can bind the bar targets to 'party1' , 'party2' etc.

    This caused a little confusion at first but the simple workaround was - always have the same char do the group invites, and always accept the invites in a particular order.

    My slave 1 issues the invites, and I accept in the order - Main, slave 3 , slave 2, - this way my party is always set up in the same order. I guess if you were grouping with someone else you would invite them last and they would always be party4.

  2. #12

    Default

    Ah but as , I think, Xzin pointed out, the party order is sorted by reverse character creation order so it is irrelevant of the accept order, they will always sort according to the character's age.

    I haven't tested this but Xzin and a few others have used this when creating characters to ensure they get their characters in the desired order.
    [align=center]AeineiA AeineiB AeneiC AenieD AeineiX
    All your soul are belong to us
    "They can't be bargained with. They can't be reasoned with. They don't feel pity, or remorse, or fear. And they absolutely will not stop, ever, until you are dead"
    The Wiki is your Friend
    [/align]

  3. #13

    Default

    And since my goal is to be able to heal ANYONE the order is completely meaningless since I have no control over the order they were created... hence, my quest to find a UI mod th at does this.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  4. #14

    Default

    I hit the same roadblock. I had my team set up with [target=partyx] style macros thinking I could swap in and out my leader (warrior, pally) without a hitch and also put everyone in the same group while in bgs and raids. Nope, not happening. I'm also searching for a reliable way to do this. I can't transition from my 5 man group to a raid group without switching to [target=Nameofunit] macros which doesn't allow for [target=Nameofunittarget] style targeting.

    How are the current BattleGround /Raid players out there targeting heals?
    Absolute Power
    10 Boxing: Priest, Mage, Paladin x2, Warlock x2, Shaman x4
    Karazhan - 9 out of 11
    The Curator, Terestian Illhoof, Prince Malchezaar

  5. #15

    Default

    Quote Originally Posted by 'Djarid',index.php?page=Thread&postID=42320#post42 320
    Ah but as , I think, Xzin pointed out, the party order is sorted by reverse character creation order so it is irrelevant of the accept order, they will always sort according to the character's age.

    I haven't tested this but Xzin and a few others have used this when creating characters to ensure they get their characters in the desired order.
    Interesting.. I have my heal bars laid over the healthbars so i guess my confusion was less which char was party 1 and more to do with whether the corresponding hp bar was in the right place.

    So out of interest what was the conclusion to this research - older chars get party1 or party4?

  6. #16

    Default

    Oh the beauty of it all...

    I use RDX for my unit frames, I specifically use a window based off my raid groups heal assignments that I created, go fig right?

    Code:
    local macrofunc(unit)
    	x = x + 1; -- Incriment our counter since this tells us which macro to edit.
    	VFL.print(unit:GetName().." "..x); x = x + 1;	return 1; end
    	newMacro = "/target "..unit:GetName().."\n/cast [modifier:alt]Flash of Light,[modifier:shift]Holy Light,[modifier:ctrl]Blessing of Protection,Flash of Light";
    	EditMacro(GetMacroIndexByName("H"..x), "H"..x, 0, newMacro, 1, 1);
    	if x > 5 then
    	    return nil; -- returning nil causes this to stop.
    	end
    	return true;
    end
    
    x = 0; -- Reset to 0
    RDX.ForeachInObject("Heal_Ass_UI:MyAssignmentSort", macrofunc)
    Teh macro it's self is untested and needs polish, however this should let me accomplish some pretty nice things... all it depends on is having macro's pre-written for H1-H5

    Ideally I'll find a way to hook the underlying set for updates and execute this when it updates (assuming we are out of combat)... that way as people join and leave it updates. Worst case I set this into a ui mod with a /updatemacro's command and hit that when I need to update.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  7. #17

    Default

    BTW: once this is done It isn't beyond believable to do the same thing with any unit frame, I don't know that it would be as easy because RDX has the functionality to explore it's base sets and sorts coded in already.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  8. #18

    Default

    I tested the group inviting thing this weekend and sure enough, the order in which your group is aligned on the screen and in /party is always the inverse of creation date. So I basically created my characters e,d,c,b,a in that order and the group is aligned perfectly every time.
    [align=center][/align]

  9. #19

    Default

    Quote Originally Posted by 'Team Squishee',index.php?page=Thread&postID=42213#post4 2213
    Trinity bars - create a bar for each party member, assign each bar a target , drag the spells out of your spellbook onto each bar, assign keybinds.

    No macros required.
    If you are running accounts across multiple PCs using keyclone, do you have to mimic the Trinity setup on every account? How do you trigger the actions across accounts without using hotlkeys?
    [align=center][/align]

  10. #20

    Default

    Quote Originally Posted by 'Havelcek',index.php?page=Thread&postID=51259#post 51259
    I tested the group inviting thing this weekend and sure enough, the order in which your group is aligned on the screen and in /party is always the inverse of creation date. So I basically created my characters e,d,c,b,a in that order and the group is aligned perfectly every time.
    This is fine when you ONLY 5 box, however I like the ability to fill a 5 man wh en I want, and rotate in players when available, so I may be healing 3 non-boxed players... having the ability to dynamically do this in the order I want is priceless.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

Similar Threads

  1. pvp healing
    By kraemder in forum New Multi-Boxers & Support
    Replies: 1
    Last Post: 09-03-2008, 12:07 AM
  2. healing
    By tickner in forum New Multi-Boxers & Support
    Replies: 4
    Last Post: 09-02-2008, 08:13 AM
  3. 4 locks 1 priest healing, need healing help!
    By unseen in forum New Multi-Boxers & Support
    Replies: 6
    Last Post: 07-24-2008, 02:11 PM
  4. healing
    By Shox in forum Macros and Addons
    Replies: 4
    Last Post: 06-12-2008, 12:23 PM
  5. Replies: 2
    Last Post: 05-26-2008, 03:07 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •