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  1. #1

    Default Thinking of respecing Boomkins

    I have 3 RAFd Boomkins that I leveled to 70. I'm holding off on getting WOTLK until Black Friday.

    Meanwhile, I'm going to use one of the toons for boosting instances. I'm thinking of respecing to feral for that.

    That got me thinking of respecing the other 2 as healers for when I'm ready to quest again to level to 80. Would that be practical to have a PVE questing team with one feral and two healers?

    I'm using ISBoxer. Would I have any issues with getting the healers to target the feral?

  2. #2
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    Default

    Dual-spec is your friend.
    I personally leveled with 4 boomkins, i had no trouble with the rout i took, 1 feral 2 healers is quite a waste of possible dps.
    On the Dual-spec note go to your trainer and get it, it only costs 10g so you can have your feral booster and your 2 healers to try them out. if you enjoy it, play it

  3. #3

    Default

    2 Feral and one healer is probably better.

    I thought dual-spec was 1,000g. I guess that was the old price.

  4. #4

    Default

    I just realized that a feral spec will require a complete change of gear. What is a quick way to get a decent set of level 70 gear?

  5. #5
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    Default

    I believe dual-spec is now 10gold, which is a substantial discount from the original price.

    I'd personally level all three as Feral.
    Although Boomkin or a combination would work.

    Feral will heal themselves, almost every time they crit.
    Because of Leader of the Pack.
    And you'll crit a lot of the time.
    Against trash type mobs (I'm speaking questing, not instances here), you'll almost never need any form of heals.

    When you do need it, there's a talent which gives you a 20% chance (per combo point) with any finishing move of making your next nature spell an instant cast.
    I was using a basic macro: Mangle, Rake, Mangle, Mangle, Rip... Had to put (Cat Form) after each spell "Mangle(Cat Form)" etc...
    With four spells and then a finisher, and a 30% crit rate (was higher with quest gear all the way up), you have over a 95% chance of an instant nature spell.

    Set up Grid or Healbot or Vuhdo.
    With a repeater region.
    And have a keybind for Healing Touch or Regrowth.
    So when you need it, all three of them will attempt to cast it on whichever one had threat and might need it.
    You could also bind Rejuvenation and Lifebloom, if you wanted to top them up.

    Mana won't be an issue, as you regain mana from doing a melee crit, which is very frequent.



    I'd just run them Feral, in whatever gear they have now.
    If you're 70th, then start the WotLK quests and take Feral rewards.
    Or alternatively, run in the previous spec for a few quests and then switch over.

    Quests are balanced against a one-boxer, and you have three.
    So the kills will be easy either way.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  6. #6

    Default

    Quote Originally Posted by Ualaa View Post
    I'd just run them Feral, in whatever gear they have now.
    If you're 70th, then start the WotLK quests and take Feral rewards.
    Or alternatively, run in the previous spec for a few quests and then switch over.
    I'm going to wait a month before getting WOTLK. Right now I want to use one of the toons as a booster in instances. I won't get good level-appropriate gear doing that.

  7. #7

    Default

    Don't even bother with boomkin in PvE or PvP. Stupid mechanic they have makes it really difficult to box.

  8. #8
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    If you have level 70 quests available still...
    That will get you rather decent gear.
    Shadowmoon Valley and/or Netherstorm quests.

    If you don't, you could buy WotLK greens, probably 68th to 70th level.
    And that would be fairly decent Sta, Agi and armor.
    Definitely very strong gear for boosting toons up to at least the mid 60's.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #9

    Default

    Can anyone recommend a feral build? Since the clock is ticking on my RAF I don't want to spend a lot of time on researching and figuring out a build.

  10. #10
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    If you're running as a Kitty, start with something like this: http://www.wowhead.com/talent#0ZfrGcRuodb0z:0MZiVZ0z

    Predatory Strikes, is your 20% chance (per combo point) for an instant cast Nature spell (heal).
    I like Feral Swiftness for the outdoor movement speed.
    Primal Fury is faster combo points, with a half decent crit rate (stack Agi/Sta) and this talent four moves is almost always an instant cast Nature spell via Predatory Strikes.
    Feral Charge & Ravage is a good Kitty opener; it will kill lower stuff outright.

    If you eventually run more than one Druid, only one needs Infected Wounds, you could move those two points to Feral Aggression (and Glyph that Druid for Faerie Fire).
    You could also take Bear talents on one of the toons, assuming you don't just Dual Spec one to Bear/Cat and another to Cat/Resto.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


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