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Keeper of the Zoo
The names in the macros are generated based on your ISBoxer config. What I do is what MiRai said -- drag a character in and re-export. The macros get the right name 
If you don't want names in your macro you would have to rely on the game's standard unit names -- party1, party2, etc. This is usually less helpful because it doesn't match up in all the clients (among other reasons)
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