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  1. #1

    Default question about a DK macro

    Can a macro be written so that when in blood presence it will cast Rune strike, but when in frost presence cast Death coil?
    Last edited by valle2000 : 10-22-2011 at 02:57 PM
    valle2000
    multiboxing WoW using hotkeynet and jamba addon

  2. #2
    Multiboxologist MiRai's Avatar
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    The Death Knight presence is not considered a stance, therefore, you can't make a macro like that.

  3. #3

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    Just make two macros, one you use in frost presence and another in blood presence. Just put them on two seperate key binds and hit the one you want when you're in that stance. Who needs if/else statements when you can hit two buttons instead.

  4. #4
    Member fwcain's Avatar
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    Quote Originally Posted by valle2000 View Post
    Can a macro be written (to see which Presence the Death Knight is currently using)?
    Unfortunately, it appears this is not feasible. According to what I found using Google, it looks like a DK's presence is not considered to be a "stance" by the game's client.

    Hope this helps.

    Thanks,
    Franklin

  5. #5

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    Wow thats lame I was just commenting about this today in guild. Often when I change specs I forget to pick a presence again. Would be really nice to have it in my macros to ensure I'm in the right stance.

  6. #6
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    You could likely do this software side.

    Have a keybind that changes you from one stance to another.
    I know Presence =/ Stance, but "Mode" is as good a word as either here.

    You could also do this with the default UI, and the /changeactionbar function.

    Set it so when you press "x" (whatever your runic power dump keybind is), the game receives "y" when in Presence A or "z" when in Presence B.
    With the actionbar changing, you'd have Rune Strike on say "3" and Death Coil also on "3".
    But have the macro for Stances/Presences... change to the relevant Actionbar when one is chosen.

    Software side, you'd have (using IS Boxer terminology here) a toggle set up.
    Two mapped keys, with the same keybind to activate them.
    When you send "Keybind for Stance/Presence A", it also activates Mapped Key A and deactivates Mapped Key B.
    So whenever you're in Presence A, your "3" key (hotkey) will output Rune Strike.
    But when you're in Presence B, your "3" key will instead output Death Coil.

    Either way, you have the same hotkey for the runic power dump.
    While the game cannot tell what your stance/presence is, your previous action (choosing the Presence) can set up your hotkey to be the "correct" runic power dump.

    Hope this helps some.
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