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  1. #61
    Rated Arena Member Kruschpakx4's Avatar
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    Quote Originally Posted by Lyonheart View Post
    Be nice to see someone test how long they can spam CL before going oom.
    already now I dont go oom if I hit 3 targets, use cl glyph in av zerg and reforge to mastery and you wont dropp below 95% ever

  2. #62

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    Quote Originally Posted by zenga View Post
    Melee buff is only in raids, not outside raids.
    Just wanted to update this. Appears melee buff is through talents however its a blood talent for DKs, so no rape train for 4xDK arena teams unless you want to spec one blood.

  3. #63

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    4.3 swtor preview

    Last edited by Fat Tire : 10-05-2011 at 09:44 AM

  4. #64

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    Quote Originally Posted by Fat Tire View Post
    4.3 swtor preview

    [YouTube Video]
    lol..that looks too OP..think it will make it live?
    Last edited by MiRai : 10-05-2011 at 12:15 PM Reason: No Need To Quote The Video
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  5. #65

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    With the 4.3 patch we'll be introducing some changes to the way Valor Points (VP) are obtained, as well as the items that they can purchase.

    Changes coming in 4.3:


    • Looking for Dungeon — 150 VP per run, with a cap of seven runs per week. All Cataclysm heroic dungeons introduced in 4.0, 4.1, and 4.3, will provide 150 Valor per run.
    • Looking for Raid — 250 VP per run, with a cap of 500 per week. The 4.3 raid, Dragon Soul, will be split into two separate raids for the Raid Finder. While individual bosses do not drop Valor when using the Raid Finder, you will receive 250 Valor for completing each Dragon Soul raid. Each boss will only drop loot for you once per week, but you will continue to get the 250 Valor for completing each Raid Finder raid, up to the 500 cap.
    • 10 player raid boss — 115 VP. There are nine bosses per week, counting Baradin Hold.
    • 25 player raid boss — 135 VP. There are nine bosses per week, counting Baradin Hold.
    • Valor Points cap at 1000 per week.


    As you acquire Valor you'll want to spend it, and vendors will be offering a wide range of items to equip you to take on the Dragon Soul raid encounters, including cloaks, rings, ranged weapons, necklaces, trinkets, chest pieces, helms, gloves, bracers, boots, and belts, all of which are ilvl 397.

    Our goal with these changes is to move Valor back to the original intent of currency rewards as a consolation prize, for two main reasons: to make it less frustrating when you keep having bad luck getting an item you want from a particular boss, and to help encourage you to keep fighting bosses (and helping out the rest of your group) even if that particular boss didn’t drop anything for your character in particular. Over time we have also offered Valor as a reward for doing other activities (such as participating in Heroic 5-player dungeons) to provide players something to do on an off night or when they couldn’t raid.

    In the past we have offered some tier pieces on the Valor vendor for players that just couldn’t justify the time or logistics necessary to participate in raids, but we’re hoping that the introduction of the Raid Finder tool helps remove that barrier. We think most players would agree that killing a giant monster and looting its corpse is more exciting than slowly farming a currency to purchase a reward. Currencies have their place, but we want them to be a secondary avenue of progression to boss killing.

    While the Raid Finder will provide a lower difficulty for the Dragon Soul raids, and thus a lower ilvl of gear, the normal 10 and 25 raids will drop ilvl 397, with the final Deathwing encounters dropping ilvl 403. For the Heroic version, 10 and 25 will drop ilvl 410, and the Heroic Deathwing encounters will drop ilvl 416 loot.

    As we near the release of 4.3 we’ll be posting everything you need to know about the Valor to Justice down-conversion process, so stay tuned.


    Interesting changes, glad they got rid of having to do the Zul dungeons for max valor.

  6. #66

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    They added the Mouse Pad again and av added this to my UI



    maybe we can use this in the addons some how jamba?

    Nerver know when i need to move someone from that big a&& Defbuff thats going AOE the group down.




  7. #67
    Multiboxologist MiRai's Avatar
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    Just came across this tidbit of info, Multiple Raid Resets:

    http://www.mmo-champion.com/threads/...ting-this-week

  8. #68

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    Just did a looking for raid pug on first boss. Quite the adventure. Reminds me on weekly icc pugs back in wrath and what a drama they could be. Lost my faith in mankind again :P

    That being said, with my guild I'm going to test the bosses quite thoroughly starting tomorrow. We might be short 1-2 players now and then, so will have to find others with ptr account to join us. If anyone from here has a PTR account, who is a somewhat decent player and likes to test them out, send me a pm and we can see when we can get you in. Mind you we start our raids at 8pm euro time, which is early noon in the US. The ptr servers are located in the US, but we are on ptr server brill EU, so you'll need a premade toon there.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  9. #69
    Rated Arena Member
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    On MMO-Champion today


    They really do want to bring me back ^^

    Elemental

    • Shamanism now gives Lightning Bolt, Chain Lightning, and Lava Burst an additional 36% benefit from spell power, up from 32%.

  10. #70

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    32->36% is about a 700 dps increase in T12 gear, which is a fraction of the 2 piece T12 nerf. Before you come back, I'm losing 6 to 8k dps in my current pve gear, compared live to ptr. It's a good buff for pvp though, actually ele shaman will be about the same in pvp next patch than they are now.
    Everything that is fun in life is either bad for your health, immoral or illegal!

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