Loot systems are terrible.
Loot systems are terrible.
Hardware Lurker
DKP lol.
I ain't used DKP since vanilla.
OUTLAND EU
<Autobots Roll Out>
No doubt. I hate them. Really I find the best method of looting, is to use Blizzards UI roller, and let the RL set the loot settings. They all suck.
Actually, DKP is still very much alive and rolling in Very serious end game hard core raiding guilds... typically the top 3 you can guarantee use a form of DKP or HPEP or even some alteration of the DKP system.
Definitely 95% of the guilds out there dont use this anymore, for various reasons. The main one being, so many people are "instant gratification, loot please" wrath mentality, that they arent willing to put in effort or loyalty to obtain it... thumbs up for todays youth.
Anne E. Way, my point was even those 5% that do still use it, dont use the full extent of the DKP software and loot databases anymore. Its more for tracking who got what, especially when doing loot council stuff.
I seriously doubt Sam will enforce this, and remain to advise against it regardless.
if you aren't going to raid yourself, don't impose your raiding rules. Heck, don't even make suggestions.
Appoint a couple leaders here and there, and let them do the work. Otherwise, you'll just make all the bad decisions.
1000 members, don't change ANYTHING.
As said before, since you're getting everything you want from the guild (perks, and free gold from members activity) why fix somethign that ain't broke?
Just keep advertising yourself as an open level 25 levelling guild, and you'll see a constant flow of lowbies joining, and hibies leaving, with a small core of hi leveles sticking there because they now know each other and do stuff together.
I guess now that you're in a level 25 guild, you're going to level REALLY quick aren't you. particularly if you take a new (3rd?) RAF. *giggles*
It would seem that the initial confusion could have been avoided simply by informing the guild of the change in leadership, and that the clearing of the guild bank was going to the old GM (who should have thought of that in the first place, but he was probably with a gold craze at seeing the huge sum of gold he'd get.)
There are a ton of these types of guilds, they got to lvl 25 by sheer volume of people. There's a ton of people who start new toons, and tons of lower lvl guilds spamming invites, and a bunch of them are just doing it for the perks as well, get to 85 then quit to join their preferred raiding/PvP guild, since guild rep is easier to earn at max level anyway.
IMO just watch how much gold goes out to guild repairs, vs how much gets put in from guild challenges, and loot. If it's making a steady income, consider "promotions" like letting another guild rank get guild funded repairs, if they hit a quota of dungeon runs per week, or something like that.
I guess it all boils down to ... do you want to raid... with others.
if you do, schedule a few events and see who joins you. You have the advantage of being able to fill a few empty slots with your extra characters so in theory you should always be able to run an event. Per say some raid events are going to be extremely hard to multibox. What I hated most about raiding was people not showing up and having to PUG for extras. Raiding when everyone shows up on time is a blast, raiding when people quit showing up sucks.
X Five, a Galakrond alliance guild for multiboxers
pally/shaman (thiliander/xenoca) , Shaman/Hunters (Zhedrar), Priest/Warlocks(Yarili,Yarlii,Yariil,Yarlli,Yarill)
Well I am paying for repairs for all level 85's (bank got 1000g from some kind of challege) and we have like 300 or more level 85's and yet have not gotten enough guys together to do even one raid this week. None of my guys are 85 so I can't raid anyways (well not the raids that count).
A Bunch of people left and I had to kick like 50 who were inactive for over a month and under level 55 so as to make room for new members as we are still at 1000 members. Anytime someone leaves someone invites a new person .....
Ya its like true that no one in the guild knows anyone else. One raid leader left, probabaly out of frustration of not being able to get 10 guys out of 300 to raid lol ... And guild chat is almost always dead cept when I come online.
Otherwise though everything is great none problems loosing the guild and some are even impressed when I tell them "just google Sam DeathWalker" when they ask who I am.
The in game calandar and announcements are good enough to set up a raid I guess, none of the addons I saw were very helpful for setting up a raid.
One guy wanted the raid leader job but I told him no bank access but that Ill be paying for all repairs and that he should take the extra lootz that none wanted and buy flasks and stuffs with it but he said we can't advance that way (I have like 100K worth of items in the bank). I could make one tab open but I know I will forget and goof it up and lose 60K of stuffs.
Still if we keep getting more level 85s then we lose (which is the case since I took over) I think a raiding core will slowly build up. A level 25 guild with free repairs is attractive enough for raiders I thinks.
28 BoXXoR RoXXoR Website
28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!
I'm not so sure about that.
If all you're offering is to cover repair costs, you might be able to support the occasional PUG raid, where people are expected to bring their own buffs and there aren't such rigid compliance checks. But I doubt that a steady group will form that will tackle current content with any regularity or success. In the event that it does, it probably wouldn't be long before they went somewhere else.
I may be wrong, but I can't imagine a situation where a solid raid group would form and stay together under those circumstances.
"Multibox : !! LOZERS !!" My multiboxing blog
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