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    Overall Statistics

    World of Warcraft: Cataclysm: Gameplay
    Elapsed Time
    05:19
    Read Operations
    245
    Write Operations
    581
    Data Read
    2.86 MB
    Data Written
    31.42 MB
    Disk Busy Time
    0.12 s
    Average Data Rate
    276.91 MB/s

    World of Warcraft: Catalysm looks more similar to Crysis 2 when it comes to gameplay. The majority of operations are sequential writes. The key difference from Crysis 2 is transfer size, as there’s a greater variety in WoW due to the game’s file structure.

    This workload, however, reflects a very specific style of play: mainly, running around a single zone running quests and interacting with the environment. Just bear in mind that it might not be as representative of end-game raiding or flying around between zones, loading new textures on-demand.

    I/O Trends:

    • 82% of all operations are sequential
    • 70% of all operations occur at a queue depth of one
    • 38% 4 KB, 28% 128 KB, 9% 16 KB, 8% 8 KB
    Well kinda usless information if they are saying there are 15X times the number of writes then reads. Loading new texTures on-demand is what we need to really know ....

    But ya wow is mostly random reads (during gameplay running around in org) of 4K chunks.
    Last edited by Sam DeathWalker : 08-19-2011 at 04:37 AM

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