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Overall Statistics
World of Warcraft: Cataclysm: Gameplay
Elapsed Time
05:19
Read Operations
245
Write Operations
581
Data Read
2.86 MB
Data Written
31.42 MB
Disk Busy Time
0.12 s
Average Data Rate
276.91 MB/s
World of Warcraft: Catalysm looks more similar to Crysis 2 when it comes to gameplay. The majority of operations are sequential writes. The key difference from Crysis 2 is transfer size, as there’s a greater variety in WoW due to the game’s file structure.
This workload, however, reflects a very specific style of play: mainly, running around a single zone running quests and interacting with the environment. Just bear in mind that it might not be as representative of end-game raiding or flying around between zones, loading new textures on-demand.
I/O Trends:
- 82% of all operations are sequential
- 70% of all operations occur at a queue depth of one
- 38% 4 KB, 28% 128 KB, 9% 16 KB, 8% 8 KB
Well kinda usless information if they are saying there are 15X times the number of writes then reads. Loading new texTures on-demand is what we need to really know ....
But ya wow is mostly random reads (during gameplay running around in org) of 4K chunks.
Last edited by Sam DeathWalker : 08-19-2011 at 04:37 AM
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